We explored Grade 6 students‘ (n = 202) self-efficacy, epistemic beliefs, and science interest over a 10-day virtual ecology curriculum. Pre- and post-surveys were administered, and analyses revealed that (1) students became more self-efficacious about inquiring scientifically after participating in the activity; (2) students on average evinced a shift toward more constructivist views about the role of authority in justifying scientific claims; (3) students who identified more strongly with being a science person evinced greater gains in self efficacy, developed a less constructivist view about the role of authority in justifying claims, and became more interested in science overall; and (4) students who held an incremental theory of abilit...
The purpose of this study was to examine the impact of using a role-playing game versus a more tradi...
The proliferation of information and divergent viewpoints in the 21st century requires an educated c...
This study investigated the effects of an immersive virtual reality (IVR) nature-trail tour on parti...
Researchers have been devoted to exploring the impacts of immersive virtual reality (IVR) on educat...
Using latent growth models, we explored: (a) The effect of middle school students’ (n=189) preinterv...
Using latent growth models, we explored: (a) The effect of middle school students’ (n=189) preinterv...
Using latent growth models, we explored: (a) The effect of middle school students' (n = 189) pre-int...
Epistemological beliefs affect student motivation and learning. They have been found to play a signi...
This exploratory study investigated data-gathering behaviors exhibited by 100 seventh-grade students...
In this paper I explore the capacity of Moodle to enhance the teaching and learning of Leaving Certi...
Bandura (1986) posited that self-efficacy beliefs help determine what individuals do with the knowle...
In this paper I explore the capacity of Moodle to enhance the teaching and learning of Leaving Certi...
In this paper I explore the capacity of Moodle to enhance the teaching and learning of Leaving Certi...
In this paper I explore the capacity of Moodle to enhance the teaching and learning of Leaving Certi...
The purpose of this study was to examine the impact of using a role-playing game versus a more tradi...
The purpose of this study was to examine the impact of using a role-playing game versus a more tradi...
The proliferation of information and divergent viewpoints in the 21st century requires an educated c...
This study investigated the effects of an immersive virtual reality (IVR) nature-trail tour on parti...
Researchers have been devoted to exploring the impacts of immersive virtual reality (IVR) on educat...
Using latent growth models, we explored: (a) The effect of middle school students’ (n=189) preinterv...
Using latent growth models, we explored: (a) The effect of middle school students’ (n=189) preinterv...
Using latent growth models, we explored: (a) The effect of middle school students' (n = 189) pre-int...
Epistemological beliefs affect student motivation and learning. They have been found to play a signi...
This exploratory study investigated data-gathering behaviors exhibited by 100 seventh-grade students...
In this paper I explore the capacity of Moodle to enhance the teaching and learning of Leaving Certi...
Bandura (1986) posited that self-efficacy beliefs help determine what individuals do with the knowle...
In this paper I explore the capacity of Moodle to enhance the teaching and learning of Leaving Certi...
In this paper I explore the capacity of Moodle to enhance the teaching and learning of Leaving Certi...
In this paper I explore the capacity of Moodle to enhance the teaching and learning of Leaving Certi...
The purpose of this study was to examine the impact of using a role-playing game versus a more tradi...
The purpose of this study was to examine the impact of using a role-playing game versus a more tradi...
The proliferation of information and divergent viewpoints in the 21st century requires an educated c...
This study investigated the effects of an immersive virtual reality (IVR) nature-trail tour on parti...