Motivated by advances in modern positional astronomy, this research attempt to digitally model the entire Universe through computer graphics technology. Our first challenge is space itself. The gigantic size of the Universe makes it impossible to put everything into a typical graphics system at its own scale. The graphics rendering process can easily fail because of limited computational precision. The second challenge is that the enormous amount of data could slow down the graphics; we need clever techniques to speed up the rendering. Third, since the Universe is dominated by empty space, objects are widely separated; this makes navigation difficult. We attempt to tackle these problems through various techniques designed to extend and op...
Traditionally, a simulation of a dense stellar system required choosing an initial model, running an...
Exponential increases in available computational resources over the recent decades have fueled an in...
We examined 3D gaming engines for their usefulness in visualizing large planetary image data sets. ...
Astronomy is entering a new era of discovery, coincident with the establishment of new facilities fo...
In this work, we address the challenge of seamlessly visualizing astronomical data exhibiting huge s...
International audienceSpace has fascinated and inspired people since almost the beginning of the hum...
This paper describes a new Digital Planetarium system that allows interactive visualization of astro...
Astronomy depends on ever-increasing computing power. Processor clock rates have plateaued, and incr...
The increasing size of cosmological simulations has led to the need for new visualization techniques...
This paper presents the result of our master thesis work in media technology, which is an implementa...
Pixar’s PhotoRealistic RenderMan® is a powerful graphics rendering system with underexplored potenti...
3D visualization is an important data analysis and knowledge discovery tool, however, interactive vi...
3D visualization is an important data analysis and knowledge discovery tool, however, interactive vi...
The project aims at research, development, and demo of an open-source 3-D simulation engine for visu...
In the past ten years graphics cards have been drastically improved. Being pushed by the multi-billi...
Traditionally, a simulation of a dense stellar system required choosing an initial model, running an...
Exponential increases in available computational resources over the recent decades have fueled an in...
We examined 3D gaming engines for their usefulness in visualizing large planetary image data sets. ...
Astronomy is entering a new era of discovery, coincident with the establishment of new facilities fo...
In this work, we address the challenge of seamlessly visualizing astronomical data exhibiting huge s...
International audienceSpace has fascinated and inspired people since almost the beginning of the hum...
This paper describes a new Digital Planetarium system that allows interactive visualization of astro...
Astronomy depends on ever-increasing computing power. Processor clock rates have plateaued, and incr...
The increasing size of cosmological simulations has led to the need for new visualization techniques...
This paper presents the result of our master thesis work in media technology, which is an implementa...
Pixar’s PhotoRealistic RenderMan® is a powerful graphics rendering system with underexplored potenti...
3D visualization is an important data analysis and knowledge discovery tool, however, interactive vi...
3D visualization is an important data analysis and knowledge discovery tool, however, interactive vi...
The project aims at research, development, and demo of an open-source 3-D simulation engine for visu...
In the past ten years graphics cards have been drastically improved. Being pushed by the multi-billi...
Traditionally, a simulation of a dense stellar system required choosing an initial model, running an...
Exponential increases in available computational resources over the recent decades have fueled an in...
We examined 3D gaming engines for their usefulness in visualizing large planetary image data sets. ...