Numerical analysis for sound wave propagation in time domain has been investigated widely as a result of computer development. The finite difference time domain (FDTD) method is the most popular scheme used in acoustics. In the past study, the authors have proposed an acoustic simulation technique using generalized constrained interpolation profile method (GCIP method). When we analyze large-scale sound wave propagation, the reduction of the calculation time is a necessary requirement. Recently, GPU (Graphic Processing Unit) is used as an acceleration tool for the calculation in various study fields. This study makes an examination on decreasing the calculation time in three-dimensional acoustic field numerical analysis using GPU
Implicit finite difference schemes for the 3-D wave equation using a 27-point stencil on the cubic g...
The Finite-Difference Time-Domain (FDTD) method is applied to the analysis of vibroacoustic problems...
本論文では、GPU (Graphic Processing Unit) を用いた音場の高速シミュレーションに関する検討を行っている。GPUはグラフィックスなどの特定の処理に限れば、強力な並列処理により...
The growing demand for reliable prediction of sound fields in rooms have resulted in adaptation of v...
Abstract. Numerical simulation in exploration geophysics provides important insights into subsurface...
Abstract This paper describes a new method of generating real time acoustics with the use of widely ...
Commodity computer graphics chips are probably today’s most powerful computational hardware one can ...
The numerical simulation of large-scale virtual acoustics and physical modelling synthesis is a com...
Current-generation video game applications use sampled recordings along with positional audio and mo...
Realistic applications of numerical modeling of acoustic wave dynamics usually demand high-performan...
The sound field rendering is a technique to compule sound field from three-dimensional numerical mod...
International audienceWe designed a fast parallel simulator that solves the acoustic wave equation o...
This thesis explores potential use of GPGPU libraries to accelerate k-Wave toolkit's acoustic wave p...
Abstract—The realistic simulation of ultrasound wave propa-gation is computationally intensive. The ...
The main focus of this project is usage of multi - GPU systems and usage of CUDA unified memory . It...
Implicit finite difference schemes for the 3-D wave equation using a 27-point stencil on the cubic g...
The Finite-Difference Time-Domain (FDTD) method is applied to the analysis of vibroacoustic problems...
本論文では、GPU (Graphic Processing Unit) を用いた音場の高速シミュレーションに関する検討を行っている。GPUはグラフィックスなどの特定の処理に限れば、強力な並列処理により...
The growing demand for reliable prediction of sound fields in rooms have resulted in adaptation of v...
Abstract. Numerical simulation in exploration geophysics provides important insights into subsurface...
Abstract This paper describes a new method of generating real time acoustics with the use of widely ...
Commodity computer graphics chips are probably today’s most powerful computational hardware one can ...
The numerical simulation of large-scale virtual acoustics and physical modelling synthesis is a com...
Current-generation video game applications use sampled recordings along with positional audio and mo...
Realistic applications of numerical modeling of acoustic wave dynamics usually demand high-performan...
The sound field rendering is a technique to compule sound field from three-dimensional numerical mod...
International audienceWe designed a fast parallel simulator that solves the acoustic wave equation o...
This thesis explores potential use of GPGPU libraries to accelerate k-Wave toolkit's acoustic wave p...
Abstract—The realistic simulation of ultrasound wave propa-gation is computationally intensive. The ...
The main focus of this project is usage of multi - GPU systems and usage of CUDA unified memory . It...
Implicit finite difference schemes for the 3-D wave equation using a 27-point stencil on the cubic g...
The Finite-Difference Time-Domain (FDTD) method is applied to the analysis of vibroacoustic problems...
本論文では、GPU (Graphic Processing Unit) を用いた音場の高速シミュレーションに関する検討を行っている。GPUはグラフィックスなどの特定の処理に限れば、強力な並列処理により...