This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual environment (3D CVE) to break down barriers between partners from different cultural backgrounds whilst performing collaborative activities on a 3D â??virtual stageâ??. The 3D collaborative laboratory (3DCollab) described in this paper served as a learning exchange platform to address the need for ICT students to practice collaborating remotely. It facilitated cultural exchange in a risk-free, fun, and informative environment where learning was constructed and played out on virtual stages in a 3D CVE, in the performance of a dramatized version of Platoâ??s â??Allegory of the Cav
A Collaborative Virtual Environment (CVE) is a computer-based virtual space that supports collaborat...
Much Information Communication Technology (ICT) design work involves international collaboration. Th...
E-learning assisted through 3D Virtual Worlds such as Second Life, extending the more traditional 2D...
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual env...
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual env...
This paper discusses a theatrical performance in a 3D collaborative virtual environment (3D CVE). Pl...
This paper discusses a theatrical performance in a 3D collaborative virtual environment (3D CVE). Pl...
Much information communication technology (ICT) design work involves international collaboration. Th...
The use of three-dimensional Collaborative Virtual Environments (3D CVEs) for educational purposes h...
Collaborative virtual environments for desktop PCs. are inherently interesting to use and to develop...
The paper reports the theoretical underpinnings for the pedagogical role and rationale for adopting ...
Today’s cooperative virtual environments are mainly built for social and entertaining purposes: MUDs...
This article explores the use of spatial metaphors inspired by 'After Actor-Network Theory' in descr...
In this poster, we illustrate how 3D virtual environments can facilitate science education in distan...
In this paper we presents the results of our experimental study which aims to understand the impact ...
A Collaborative Virtual Environment (CVE) is a computer-based virtual space that supports collaborat...
Much Information Communication Technology (ICT) design work involves international collaboration. Th...
E-learning assisted through 3D Virtual Worlds such as Second Life, extending the more traditional 2D...
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual env...
This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual env...
This paper discusses a theatrical performance in a 3D collaborative virtual environment (3D CVE). Pl...
This paper discusses a theatrical performance in a 3D collaborative virtual environment (3D CVE). Pl...
Much information communication technology (ICT) design work involves international collaboration. Th...
The use of three-dimensional Collaborative Virtual Environments (3D CVEs) for educational purposes h...
Collaborative virtual environments for desktop PCs. are inherently interesting to use and to develop...
The paper reports the theoretical underpinnings for the pedagogical role and rationale for adopting ...
Today’s cooperative virtual environments are mainly built for social and entertaining purposes: MUDs...
This article explores the use of spatial metaphors inspired by 'After Actor-Network Theory' in descr...
In this poster, we illustrate how 3D virtual environments can facilitate science education in distan...
In this paper we presents the results of our experimental study which aims to understand the impact ...
A Collaborative Virtual Environment (CVE) is a computer-based virtual space that supports collaborat...
Much Information Communication Technology (ICT) design work involves international collaboration. Th...
E-learning assisted through 3D Virtual Worlds such as Second Life, extending the more traditional 2D...