This study aimed at investigating the effect of using web-site games on the route and the rate of Saudi pupils' reading comprehension, vocabulary acquisition, and motivation quantitatively and qualitatively. The sample of the study consisted of forty male pupils from Madinah Directorate of Education. Anwar AL-Faihaa' School was randomly chosen from the total number of basic schools in that directorate in the first semester of the academic year 2011-2012. In that school, there were two sixth grade classes: Section (A) consisted of 20 students and it was assigned as an experimental group, while the other was decided to be a controlling group. It was also consisted of 20 students. Data were collected with twelve weeks via a pre-posttest desig...
The current study was an attempt to examine the effect of employing story-based video games on vocab...
This exploratory study aims to investigate if computer games can expand learners’ vocabulary and imp...
Vocabulary learning is often perceived as boring by learners, especially for those who grew up in th...
This study aimed at investigating the effect of using web-site games on the route and the rate of Sa...
This article is a product of a research study conducted and aimed to demonstrate the effect of onlin...
Online game is suggested as a medium that can encourage learners' acquisition of Arabic vocabulary. ...
The aim of the research was to analyze whether there is any effectiveness of online game in teaching...
Abstract: Online games are one of the keys for learning and acquiring vocabulary by creating an inte...
Background: The use of games and technology for educational purposes can be an appropriate method of...
The current study strives to enhance seventh graders’ comprehension of English vocabulary using word...
AbstractThe present study reports the usefulness of online games in vocabulary learning of Iranian E...
This study aims to identify the effect of using an educational program based on the use of electroni...
AbstractThe most important skill in learning English is vocabulary. Learners usually learn English v...
The significance of this research is to determine benefit of using Digital Games for Teaching Vocabu...
Today, the use of technology has made education more enjoyable. Vocabulary retention becomes a chall...
The current study was an attempt to examine the effect of employing story-based video games on vocab...
This exploratory study aims to investigate if computer games can expand learners’ vocabulary and imp...
Vocabulary learning is often perceived as boring by learners, especially for those who grew up in th...
This study aimed at investigating the effect of using web-site games on the route and the rate of Sa...
This article is a product of a research study conducted and aimed to demonstrate the effect of onlin...
Online game is suggested as a medium that can encourage learners' acquisition of Arabic vocabulary. ...
The aim of the research was to analyze whether there is any effectiveness of online game in teaching...
Abstract: Online games are one of the keys for learning and acquiring vocabulary by creating an inte...
Background: The use of games and technology for educational purposes can be an appropriate method of...
The current study strives to enhance seventh graders’ comprehension of English vocabulary using word...
AbstractThe present study reports the usefulness of online games in vocabulary learning of Iranian E...
This study aims to identify the effect of using an educational program based on the use of electroni...
AbstractThe most important skill in learning English is vocabulary. Learners usually learn English v...
The significance of this research is to determine benefit of using Digital Games for Teaching Vocabu...
Today, the use of technology has made education more enjoyable. Vocabulary retention becomes a chall...
The current study was an attempt to examine the effect of employing story-based video games on vocab...
This exploratory study aims to investigate if computer games can expand learners’ vocabulary and imp...
Vocabulary learning is often perceived as boring by learners, especially for those who grew up in th...