Immersive virtual reality (VR) and augmented reality (AR) environments rely on high-quality audio. To this end, VR and AR platform developers have adopted Ambisonics, which is a technique used to record, modify, and recreate a full-sphere surround sound. To render (or decode) the sound field as faithful as possible, developers often use a set of head-related transfer functions (HRTFs). However, the use of HRTFs, which are processed with truncated spherical harmonics, increases errors with increase in frequency scale. A new method for rendering spatial audio ambisonically that handles each ear independently shifts the paradigm. The conventional HRTF ambisonic encoding is modified to compute the spherical harmonic coefficients for a set ...
The increasing popularity of Ambisonics as a spatial audio format for streaming services poses new c...
Traditional representations of sound fields based on spherical harmonics expansions do not include t...
We recently presented ReTiSAR, a framework for binaural rendering of spherical microphone array sign...
Binaural reproduction of high-quality spatial sound has gained considerable interest with the recent...
Ambisonics to binaural rendering has become the de facto format for processing and reproducing spati...
Binaural rendering of Ambisonics signals is a common way to reproduce spatial audio content. Process...
Ambisonics is a spatial audio technique appropriate for dynamic binaural rendering due to its sound ...
Ambisonics has enjoyed a recent resurgence in popularity due to virtual reality applications. Low or...
During the last decade, Higher Order Ambisonics has become a popular way of capturing and reproducin...
Higher Order Ambisonics is a method for capturing and reproducing sound fields. With Ambisonics` adv...
Presented at the 20th International Conference on Auditory Display (ICAD2014), June 22-25, 2014, New...
Current audio/video head-mounted rendering systems for virtual and augmented reality rely on a binau...
This article proposes a parametric signal-dependent method for the task of encoding microphone array...
To reproduce realistic audio-visual scenarios in the laboratory, Ambisonics is often used to reprodu...
A powerful and flexible approach to record or encode a spatial sound scene is through spherical harm...
The increasing popularity of Ambisonics as a spatial audio format for streaming services poses new c...
Traditional representations of sound fields based on spherical harmonics expansions do not include t...
We recently presented ReTiSAR, a framework for binaural rendering of spherical microphone array sign...
Binaural reproduction of high-quality spatial sound has gained considerable interest with the recent...
Ambisonics to binaural rendering has become the de facto format for processing and reproducing spati...
Binaural rendering of Ambisonics signals is a common way to reproduce spatial audio content. Process...
Ambisonics is a spatial audio technique appropriate for dynamic binaural rendering due to its sound ...
Ambisonics has enjoyed a recent resurgence in popularity due to virtual reality applications. Low or...
During the last decade, Higher Order Ambisonics has become a popular way of capturing and reproducin...
Higher Order Ambisonics is a method for capturing and reproducing sound fields. With Ambisonics` adv...
Presented at the 20th International Conference on Auditory Display (ICAD2014), June 22-25, 2014, New...
Current audio/video head-mounted rendering systems for virtual and augmented reality rely on a binau...
This article proposes a parametric signal-dependent method for the task of encoding microphone array...
To reproduce realistic audio-visual scenarios in the laboratory, Ambisonics is often used to reprodu...
A powerful and flexible approach to record or encode a spatial sound scene is through spherical harm...
The increasing popularity of Ambisonics as a spatial audio format for streaming services poses new c...
Traditional representations of sound fields based on spherical harmonics expansions do not include t...
We recently presented ReTiSAR, a framework for binaural rendering of spherical microphone array sign...