This research aims to produce a learning instrument based on hypermedia which is valid, interesting, practical, and effective as well as to know its influence on the problem based skill of students Mathematical and Science Faculty, Makassar State University. This research is a research and development at (R&D) type. The development procedure was referred to Four-D model consisted of definition phase, design phase, development phase and dissemination phase. The trial test used non-equivalent control group design. The subject of this study was 14 students year 2014/2015 majoring Physics Education as a control class and 30 students of International Class Program (ICP) of Physics Education as an experimental class. The data analysis used Co...
Physics concept application is widely applied in daily life but students have a lack of knowledgecon...
This study aims to improve students' problem-solving skills in circular motion material using Google...
This research aims to develop an active learning media in the form of Web-Enhanced Course. This rese...
This research aims to produce a learning instrument based on hypermedia which is valid, interesting,...
The objectives of this research were to examine the effect of hypermedia’s implementation as physics...
This research includes experimental research that aims to examine the application of learning instru...
This study entitled Analysis of Physics Learning Outcomes through Learning Using Hypermedia for Stud...
This study aims to produce problem-based physics learning tools with the help of videos that practic...
The purpose of this research is to find out the problem-solving physics by using media-based videosc...
This study aims to test the effectiveness of developing modern physics learning tools using an inqui...
This research is a qualitative case study research. This research was conducted in the physics educa...
In this research, interactive multimedia on dynamic electricity concepts was developed and tested. T...
Students were intellectuals who should have the ability to think critically, one of which is the cre...
This study aims to determine the practicality of physics learning tools using blended learning model...
This study aims to develop Physics Mobile Learning Media (PMLM) "Interactive. The approach used is s...
Physics concept application is widely applied in daily life but students have a lack of knowledgecon...
This study aims to improve students' problem-solving skills in circular motion material using Google...
This research aims to develop an active learning media in the form of Web-Enhanced Course. This rese...
This research aims to produce a learning instrument based on hypermedia which is valid, interesting,...
The objectives of this research were to examine the effect of hypermedia’s implementation as physics...
This research includes experimental research that aims to examine the application of learning instru...
This study entitled Analysis of Physics Learning Outcomes through Learning Using Hypermedia for Stud...
This study aims to produce problem-based physics learning tools with the help of videos that practic...
The purpose of this research is to find out the problem-solving physics by using media-based videosc...
This study aims to test the effectiveness of developing modern physics learning tools using an inqui...
This research is a qualitative case study research. This research was conducted in the physics educa...
In this research, interactive multimedia on dynamic electricity concepts was developed and tested. T...
Students were intellectuals who should have the ability to think critically, one of which is the cre...
This study aims to determine the practicality of physics learning tools using blended learning model...
This study aims to develop Physics Mobile Learning Media (PMLM) "Interactive. The approach used is s...
Physics concept application is widely applied in daily life but students have a lack of knowledgecon...
This study aims to improve students' problem-solving skills in circular motion material using Google...
This research aims to develop an active learning media in the form of Web-Enhanced Course. This rese...