Arizona State University’s mission is that we are measured not by whom we exclude, but rather by whom we include and how they succeed. This mission normally focuses on classroom faculty using inclusive language and equitable teaching practices. In 2017, we embarked on creating a fully online biology degree, which included developing three virtual lab courses. ASU faculty and staff partnered with developers at Google and Labster to create real-life narratives walking students through a variety of laboratory experiments. During testing, the ASU team realized that students were completely immersed in the stories, and emotionally influenced by the avatars and situations. Although, we were excited to see students engaged in the content, we also ...
Avatars are an increasingly popular research topic in the field of virtual reality. The first 20-30 ...
abstract: Guided by Tinto’s Theory of College Student Departure, I conducted a set of five studies t...
We report on results from a pilot study that used Augmented Reality (AR) to explore gender and power...
Virtual reality lab simulations were reviewed using a process that encouraged the use of diverse ava...
Students who receive additional educational supports in afterschool programs were the focus of the i...
Can virtual reality be the future of diversity and inclusion training? With the power to transport u...
In today’s digital age of global enterprise, higher education is focused on delivering high quality ...
Decreasing cost and increasing technology access in schools places 3D immersive virtual reality (VR)...
Inclusive learning environments with active learning are well supported in peer reviewed research. S...
As consumer adoption of immersive technologies grows, virtual avatars will play a prominent role in ...
AbstractThis paper introduces an innovative and inclusive learning world that The Georgia STEM Acces...
Immersive and persistent 3D virtual spaces have been adopted for e-learning in higher education. The...
Whereas traditional teaching environments encourage lively and engaged interaction and reward extrov...
Ensuring success for all students includes providing an equitable and inclusive learning environment...
Immunology is a fascinating yet complex subject area to teach undergraduate students, mostly due to ...
Avatars are an increasingly popular research topic in the field of virtual reality. The first 20-30 ...
abstract: Guided by Tinto’s Theory of College Student Departure, I conducted a set of five studies t...
We report on results from a pilot study that used Augmented Reality (AR) to explore gender and power...
Virtual reality lab simulations were reviewed using a process that encouraged the use of diverse ava...
Students who receive additional educational supports in afterschool programs were the focus of the i...
Can virtual reality be the future of diversity and inclusion training? With the power to transport u...
In today’s digital age of global enterprise, higher education is focused on delivering high quality ...
Decreasing cost and increasing technology access in schools places 3D immersive virtual reality (VR)...
Inclusive learning environments with active learning are well supported in peer reviewed research. S...
As consumer adoption of immersive technologies grows, virtual avatars will play a prominent role in ...
AbstractThis paper introduces an innovative and inclusive learning world that The Georgia STEM Acces...
Immersive and persistent 3D virtual spaces have been adopted for e-learning in higher education. The...
Whereas traditional teaching environments encourage lively and engaged interaction and reward extrov...
Ensuring success for all students includes providing an equitable and inclusive learning environment...
Immunology is a fascinating yet complex subject area to teach undergraduate students, mostly due to ...
Avatars are an increasingly popular research topic in the field of virtual reality. The first 20-30 ...
abstract: Guided by Tinto’s Theory of College Student Departure, I conducted a set of five studies t...
We report on results from a pilot study that used Augmented Reality (AR) to explore gender and power...