Mathematics is one of the core subjects taught in schools. Media is one of the conditions that help students understand the learning material. This research development research approach. The main objec-tive of this study was to develop a mathematical congklak game media. In addition, this study also aims to determine the feasibility media congklak math game, know the game congklak media influence the effective-ness of mathematics instructional time, knowing the teacher's response to media congklak math games, and knowing students' response to media congklak math game. Stages of this research refers to the model of development of the media by Riyana and Susilana (2011: 28). Data were collected using the test and non-test techniques. The tes...
This study aims to determine the effectiveness of the use of KPK and FPB smart board media in learni...
This study aims to produce a decent media used in learning mathematics in SD Negeri 005 Samarinda Ul...
Nowadays, the research on the production of mathematic learning media on the basis of technology is ...
This research aims to develop mathematics learning media for grade IV elementary school who apply le...
Tujuan dari penelitian ini untuk menghasilkan produk media komik pembelajaran matematika pada materi...
The aim of this research is to develop media games education in learning mathematics. The research w...
This research aims to develop innovative Mathematics learning media at Madrasah Ibtidaiyah (MI) Mift...
Mathematics is a subject that can be through contextual learning experience. The development of inst...
The purpose of this study is to ascertain how the media affects primary school kids' passion for lea...
Learning media is a tool to facilitate educators in delivering material to students, and learning me...
This study aims to determine: (1) how to implement comic media of mathematics learning in primary sc...
Tujuan dari penelitian ini yaitu untuk mengembangkan media game petualangan matematika. Subjek dalam...
AbstractThis research aims to describe improving learning outcome student in learning mathematics by...
The purpose of this study is to develop the Play Pyramid media for learning mathematics in compariso...
AbstractThis research aims to analyze the data on student learning outcomes in mathematics learning...
This study aims to determine the effectiveness of the use of KPK and FPB smart board media in learni...
This study aims to produce a decent media used in learning mathematics in SD Negeri 005 Samarinda Ul...
Nowadays, the research on the production of mathematic learning media on the basis of technology is ...
This research aims to develop mathematics learning media for grade IV elementary school who apply le...
Tujuan dari penelitian ini untuk menghasilkan produk media komik pembelajaran matematika pada materi...
The aim of this research is to develop media games education in learning mathematics. The research w...
This research aims to develop innovative Mathematics learning media at Madrasah Ibtidaiyah (MI) Mift...
Mathematics is a subject that can be through contextual learning experience. The development of inst...
The purpose of this study is to ascertain how the media affects primary school kids' passion for lea...
Learning media is a tool to facilitate educators in delivering material to students, and learning me...
This study aims to determine: (1) how to implement comic media of mathematics learning in primary sc...
Tujuan dari penelitian ini yaitu untuk mengembangkan media game petualangan matematika. Subjek dalam...
AbstractThis research aims to describe improving learning outcome student in learning mathematics by...
The purpose of this study is to develop the Play Pyramid media for learning mathematics in compariso...
AbstractThis research aims to analyze the data on student learning outcomes in mathematics learning...
This study aims to determine the effectiveness of the use of KPK and FPB smart board media in learni...
This study aims to produce a decent media used in learning mathematics in SD Negeri 005 Samarinda Ul...
Nowadays, the research on the production of mathematic learning media on the basis of technology is ...