This work is focused on developing and prototyping a haptic feedback system glove, which will be able to enable interaction of real arm movements with 3D computer models. This glove will be developed using only IMU for human hand data gathering. This approach should increase accuracy of device and give additional flexibility in interaction with different object. For this purpose, IMU should be tested and calibrated using complementary filters. The design and implementation of hardware and software as well as proof-of-concept experiments are presented
A compact and light-weight wearable haptic glove (ExoTen-Glove) based on Twisted String Actuation (T...
As computer technologies improve year by year, advanced and intuitive user interfaces become increas...
We are creating a pair of motion-sensing gloves, also known as virtual reality gloves for their use ...
© 2018 IEEE. This article describes the first steps in the development of a low-cost digital sensory...
Immersion and presence are important aspects of virtual reality (VR). Efforts are therefore being ma...
Smart gloves are a category of peripherals that promise to transform how people use their hands in c...
This paper explores enhancing mobile immersive augmented reality manipulations by providing a sense ...
The continuous advances in the state-of-the-art in the Virtual, Augmented, and Mixed Reality (V AMR)...
Developments in Virtual Reality (VR) technology and its overall market have been occurring since the...
This paper presents a novel two-fingers exoskeleton kinesthetic in-teraction in Virtual Reality (VR)...
The following document outlines the design process of a haptic feedback glove. The aim of this proje...
U ovom radu ukratko je opisano od kojih komponenti i kako izraditi rukavicu za virtualnu stvarnost. ...
HAPTIC INTERFACES ENHANCE IMMERSIVE VIRTUAL EXPERIENCES BY SUP- PLEMENTING AUDITORY AND VISUAL STIMU...
This project designs a smart glove, which can be used for motion tracking in real time to a 3D virtu...
This document details a lab study into bimanual synchronised haptics, followed by the design of a pr...
A compact and light-weight wearable haptic glove (ExoTen-Glove) based on Twisted String Actuation (T...
As computer technologies improve year by year, advanced and intuitive user interfaces become increas...
We are creating a pair of motion-sensing gloves, also known as virtual reality gloves for their use ...
© 2018 IEEE. This article describes the first steps in the development of a low-cost digital sensory...
Immersion and presence are important aspects of virtual reality (VR). Efforts are therefore being ma...
Smart gloves are a category of peripherals that promise to transform how people use their hands in c...
This paper explores enhancing mobile immersive augmented reality manipulations by providing a sense ...
The continuous advances in the state-of-the-art in the Virtual, Augmented, and Mixed Reality (V AMR)...
Developments in Virtual Reality (VR) technology and its overall market have been occurring since the...
This paper presents a novel two-fingers exoskeleton kinesthetic in-teraction in Virtual Reality (VR)...
The following document outlines the design process of a haptic feedback glove. The aim of this proje...
U ovom radu ukratko je opisano od kojih komponenti i kako izraditi rukavicu za virtualnu stvarnost. ...
HAPTIC INTERFACES ENHANCE IMMERSIVE VIRTUAL EXPERIENCES BY SUP- PLEMENTING AUDITORY AND VISUAL STIMU...
This project designs a smart glove, which can be used for motion tracking in real time to a 3D virtu...
This document details a lab study into bimanual synchronised haptics, followed by the design of a pr...
A compact and light-weight wearable haptic glove (ExoTen-Glove) based on Twisted String Actuation (T...
As computer technologies improve year by year, advanced and intuitive user interfaces become increas...
We are creating a pair of motion-sensing gloves, also known as virtual reality gloves for their use ...