Thanks to the evolution of game controllers video games are becoming more and more popular in physical rehabilitation. The integration of serious games in rehabilitation has been tested for various pathologies. Parallel to this clinical research, a lot of studies have been done in order to validate the use of these game controllers for simple biomechanical evaluation. Currently, it is thus possible to record the motions performed by the patients during serious gaming exercises for later analysis. Therefore, data collected during the exercises could be used for monitoring the evolution of the patients during long term rehabilitation. Before using the parameters extracted from the games to assess patients’ evolution two important aspects must...
Commercial activity-promoting gaming systems provide a potentially attractive means to facilitate ex...
In addition to reducing their muscular pain, the main reason a person goes through physiotherapy is ...
This article presents a serious game framework developed using Unity 3D game engine and Kinect V2 se...
The use of video games in physical rehabilitation is becoming more and more popular. A lot of studie...
Thanks to the evolution of game controllers (mainly the Kinect™ sensor and the Balance Board™), vide...
Lack of motivation has been highlighted as a major cause of adverse patients outcomes during the reh...
The aim of this study was to determine if the results of activities performed using specially develo...
In this paper, we describe Remote Monitoring Validation Engineering System (ReMoVES), a newly-develo...
PURPOSE: The purpose of this study was to investigate if a serious game, Myobox, could be used to tr...
In recent years, there has been an increasing trend towards using video games for health application...
Objective: Being aware that serious games can be an interesting and appealing tool, the objective of...
Purpose: This study was to evaluate the effects of rehabilitation training using video game on impro...
ABSTRACT Video games with virtual interaction have been successfully used in physical therapy progra...
Background: Balance and posture can be affected in various conditions or become decreased with aging...
Games can make training procedures more engaging for patients. Considering the complexity of the pro...
Commercial activity-promoting gaming systems provide a potentially attractive means to facilitate ex...
In addition to reducing their muscular pain, the main reason a person goes through physiotherapy is ...
This article presents a serious game framework developed using Unity 3D game engine and Kinect V2 se...
The use of video games in physical rehabilitation is becoming more and more popular. A lot of studie...
Thanks to the evolution of game controllers (mainly the Kinect™ sensor and the Balance Board™), vide...
Lack of motivation has been highlighted as a major cause of adverse patients outcomes during the reh...
The aim of this study was to determine if the results of activities performed using specially develo...
In this paper, we describe Remote Monitoring Validation Engineering System (ReMoVES), a newly-develo...
PURPOSE: The purpose of this study was to investigate if a serious game, Myobox, could be used to tr...
In recent years, there has been an increasing trend towards using video games for health application...
Objective: Being aware that serious games can be an interesting and appealing tool, the objective of...
Purpose: This study was to evaluate the effects of rehabilitation training using video game on impro...
ABSTRACT Video games with virtual interaction have been successfully used in physical therapy progra...
Background: Balance and posture can be affected in various conditions or become decreased with aging...
Games can make training procedures more engaging for patients. Considering the complexity of the pro...
Commercial activity-promoting gaming systems provide a potentially attractive means to facilitate ex...
In addition to reducing their muscular pain, the main reason a person goes through physiotherapy is ...
This article presents a serious game framework developed using Unity 3D game engine and Kinect V2 se...