This research aims to determine the content of comic science on the learning outcomes of class VIII students on human circulatory system material in SMP Negeri 7 Jember. The design of this study is Nonequivalent Control Group Design. The sampling technique in this research was purposive sampling technique. The sample chosen by the researcher was class VIII D as the experimental class, 37 students and class VIII E as the physical control class of 35 students. The instrument of this research is a test using 10 valid questions. The technique of analyzing the experimental and class classes using non-parametric statistical tests, namely the Wilcoxon test which is calculated by the SPSS 24 application, obtained a significance of 0.00 less than 0....
This study aims to determine the effect of using digital comics on the scientific literacy of class ...
Penelitian ini menggunakan pendekatan kuantitatif dengan jenis penelitian quasi eksperimen, bertujua...
This research is motivated by the limitations of learning media in science learning content, so stud...
This study aimed to determine the effectiveness of comics on students' learning outcomes. The resear...
The purpose of this study is to determine the effect of implementing educational comic media on stud...
This research is a quasi-experimental type Nonequivalent Control Group Design which aims to determin...
Research which aims to view the effect of using science comic media towards learning outcome, and qu...
The purpose of this study is to determine the effect of comic media on student learning outcomes of ...
Abstract. The purpose of this research was to determine how the feasibility, effectiveness and stude...
Based on the results of observations in the field, most students at SMPN 1 Darul Imarah Aceh Besar s...
Children aged 7-12 years experience development in thinking that was originally pre-operational to c...
The learning outcomes of class V at SDN Bendungan Semarang in science subjects on the human circulat...
This research aims to determine the effect comics Media the mastery toward concepts of Physics Stude...
This study aims to determine the effect of Comic Media on student achievement on the subject of stra...
This study aims to know the effect of Student Team Achievement Division (STAD) learning model combin...
This study aims to determine the effect of using digital comics on the scientific literacy of class ...
Penelitian ini menggunakan pendekatan kuantitatif dengan jenis penelitian quasi eksperimen, bertujua...
This research is motivated by the limitations of learning media in science learning content, so stud...
This study aimed to determine the effectiveness of comics on students' learning outcomes. The resear...
The purpose of this study is to determine the effect of implementing educational comic media on stud...
This research is a quasi-experimental type Nonequivalent Control Group Design which aims to determin...
Research which aims to view the effect of using science comic media towards learning outcome, and qu...
The purpose of this study is to determine the effect of comic media on student learning outcomes of ...
Abstract. The purpose of this research was to determine how the feasibility, effectiveness and stude...
Based on the results of observations in the field, most students at SMPN 1 Darul Imarah Aceh Besar s...
Children aged 7-12 years experience development in thinking that was originally pre-operational to c...
The learning outcomes of class V at SDN Bendungan Semarang in science subjects on the human circulat...
This research aims to determine the effect comics Media the mastery toward concepts of Physics Stude...
This study aims to determine the effect of Comic Media on student achievement on the subject of stra...
This study aims to know the effect of Student Team Achievement Division (STAD) learning model combin...
This study aims to determine the effect of using digital comics on the scientific literacy of class ...
Penelitian ini menggunakan pendekatan kuantitatif dengan jenis penelitian quasi eksperimen, bertujua...
This research is motivated by the limitations of learning media in science learning content, so stud...