Linear perspective is a good approximation to the format in which the human visual system conveys 3D scene information to the brain. Artists expressing 3D scenes, however, create nonlinear projections that balance their linear perspective view of a scene with elements of aesthetic style, layout and relative importance of scene objects. Manipulating the many parameters of a linear perspective camera to achieve a desired view is not easy. Controlling and combining mul-tiple such cameras to specify a nonlinear projection is an even more cumbersome task. This paper presents a direct interface, where an artist manipulates in 2D the desired projection of a few features of the 3D scene. The features represent a rich set of constraints which define ...
Computer graphics perspective is based on photography, the pin-hole camera model. This thesis examin...
In computer graphics, 3D objects are projected onto the viewing plane in either parallel or perspect...
Stereoscopic images are hard to get right, and comfortable images are often only produced after repe...
Linear perspective is a good approximation to the format in which the human visual system conveys 3D...
Painting is an activity, and the artist will therefore tend to see what he paints rather than to pai...
Artistic rendering is an important research area in Computer Graphics, yet relatively little attenti...
graphic fish-eye lens used for direct rendering of the scene (right). Linear perspective projections...
We present a new widget, the IBar, for controlling all as-pects of a perspective camera. This widget...
The author describes a novel way for generating line drawings of 3-dimensional objects and describes...
International audienceNon-linear perspectives have the potential to improve 3D scene perception by i...
http://artis.imag.fr/Publications/2008/GHFP08/International audienceLinear perspective projections a...
We investigated the ability to use linear perspective to perceive depth from monocular images. Speci...
Title: Geometric Constructions of Linear Perspective and its Application in Practice Author: Bc. Iva...
Nearly all photographs are created with lenses that approximate an ideal pinhole camera---that is, a...
technical reportAltering the viewing parameters of a 3D object results in computer graphics images ...
Computer graphics perspective is based on photography, the pin-hole camera model. This thesis examin...
In computer graphics, 3D objects are projected onto the viewing plane in either parallel or perspect...
Stereoscopic images are hard to get right, and comfortable images are often only produced after repe...
Linear perspective is a good approximation to the format in which the human visual system conveys 3D...
Painting is an activity, and the artist will therefore tend to see what he paints rather than to pai...
Artistic rendering is an important research area in Computer Graphics, yet relatively little attenti...
graphic fish-eye lens used for direct rendering of the scene (right). Linear perspective projections...
We present a new widget, the IBar, for controlling all as-pects of a perspective camera. This widget...
The author describes a novel way for generating line drawings of 3-dimensional objects and describes...
International audienceNon-linear perspectives have the potential to improve 3D scene perception by i...
http://artis.imag.fr/Publications/2008/GHFP08/International audienceLinear perspective projections a...
We investigated the ability to use linear perspective to perceive depth from monocular images. Speci...
Title: Geometric Constructions of Linear Perspective and its Application in Practice Author: Bc. Iva...
Nearly all photographs are created with lenses that approximate an ideal pinhole camera---that is, a...
technical reportAltering the viewing parameters of a 3D object results in computer graphics images ...
Computer graphics perspective is based on photography, the pin-hole camera model. This thesis examin...
In computer graphics, 3D objects are projected onto the viewing plane in either parallel or perspect...
Stereoscopic images are hard to get right, and comfortable images are often only produced after repe...