The use of mobile devices in education has greatly increased during the last decade. At the same time, technology advances have opened new spaces and possibilities for the field of mobile-based education in the form of entertainment—where learners can achieve their learning goals whilst having fun. Games on mobile phones have also become an important part of education experienced by young people. With the advancement in technology, utilizing motion-sensors in mobile learning systems have started to evolve. Research indicates that the potential of using motion-sensors in game-based learning could achieve maximum benefits from mobile technology in game-based learning activities, as well as improving this form of e-learning entertainment techn...
Smartphones and other mobile devices like the iPhone, Android, Kindle Fire, and iPad have boosted ed...
Smartphone was a technology-based device that was almost used and owned by every individual, both te...
With the universal use of mobile computing devices, there has been a notable increase in the number ...
This paper represents details a literature review recently conducted in the field of Mobile eLearnin...
Technology has become the most priority in everyday life for everybody. It has been used for variety...
There is increasing interest in the use of mobile devices in education. M-learning has a number of p...
Game-based learning (GBL) has been applied in many fields to enhance learning motivations. In recent...
AbstractMobile device has become a common gadget among the society. The once known only for the weal...
Recent developments in mobile technology have facilitated the emergence of a vast number of games to...
With the rapid growth of mobile technologies, mobile devices have become very popular and have reach...
This study aims to develop an Android Mobile Game Based on Edutainment Strategy for class VII studen...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
Integrating traditional games into science learning can reconstruct local knowledge into scientific ...
The didactic method of digital, game-based learning includes integrating educational content or lear...
able to accommodate activity’s formal purposes as a critical factor when designing for ‘location-bas...
Smartphones and other mobile devices like the iPhone, Android, Kindle Fire, and iPad have boosted ed...
Smartphone was a technology-based device that was almost used and owned by every individual, both te...
With the universal use of mobile computing devices, there has been a notable increase in the number ...
This paper represents details a literature review recently conducted in the field of Mobile eLearnin...
Technology has become the most priority in everyday life for everybody. It has been used for variety...
There is increasing interest in the use of mobile devices in education. M-learning has a number of p...
Game-based learning (GBL) has been applied in many fields to enhance learning motivations. In recent...
AbstractMobile device has become a common gadget among the society. The once known only for the weal...
Recent developments in mobile technology have facilitated the emergence of a vast number of games to...
With the rapid growth of mobile technologies, mobile devices have become very popular and have reach...
This study aims to develop an Android Mobile Game Based on Edutainment Strategy for class VII studen...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
Integrating traditional games into science learning can reconstruct local knowledge into scientific ...
The didactic method of digital, game-based learning includes integrating educational content or lear...
able to accommodate activity’s formal purposes as a critical factor when designing for ‘location-bas...
Smartphones and other mobile devices like the iPhone, Android, Kindle Fire, and iPad have boosted ed...
Smartphone was a technology-based device that was almost used and owned by every individual, both te...
With the universal use of mobile computing devices, there has been a notable increase in the number ...