Skeleton based human action recognition is an important task in computer vision. However, it is very challenging due to the complex spatio-temporal variations of skeleton joints. In this work, we propose an end-to-end trainable network consisting of a Deep Convolutional Model (DCM) and a Self-Attention Model (SAM) for human action recognition from skeleton data. Specifically, skeleton sequences are encoded into color images and fed into DCM to extract deep features. In the SAM, handcrafted features representing the motion degree of joints are extracted and the attention weights are learned by a simple yet effective linear mapping. The effectiveness of proposed method has been verified on NTU RGB+D, SYSU-3D and UTD-MHAD datasets and achieved...
Human action recognition based on skeletons has wide applications in human–computer interaction and ...
Human action recognition from skeleton data, fuelled by the Graph Convolutional Network (GCN) with i...
Graph convolutional networks (GCNs), which model human actions as a series of spatial-temporal graph...
Skeleton data is widely used in human action recognition for easy access, computational efficiency a...
In skeleton-based human action recognition methods, human behaviours can be analysed through tempora...
Over the past few years, skeleton-based action recognition has attracted great success because the s...
Skeleton-based action recognition is a typical classification problem which plays a significant role...
Skeleton-based human action recognition has attracted extensive attention due to the robustness of t...
Skeleton-based action recognition can achieve a relatively high performance by transforming the huma...
International audienceDesigning motion representations for 3D human action recognition from skeleton...
Human action recognition is an important task in computer vision. Extracting discriminative spatial ...
Human action recognition methods based on skeleton data have been widely studied owing to their stro...
International audienceThe computer vision community is currently focusing on solving action recognit...
Recognition of human behavior is critical in video monitoring, human-computer interaction, video com...
With the advance of deep learning, deep learning based action recognition is an important research t...
Human action recognition based on skeletons has wide applications in human–computer interaction and ...
Human action recognition from skeleton data, fuelled by the Graph Convolutional Network (GCN) with i...
Graph convolutional networks (GCNs), which model human actions as a series of spatial-temporal graph...
Skeleton data is widely used in human action recognition for easy access, computational efficiency a...
In skeleton-based human action recognition methods, human behaviours can be analysed through tempora...
Over the past few years, skeleton-based action recognition has attracted great success because the s...
Skeleton-based action recognition is a typical classification problem which plays a significant role...
Skeleton-based human action recognition has attracted extensive attention due to the robustness of t...
Skeleton-based action recognition can achieve a relatively high performance by transforming the huma...
International audienceDesigning motion representations for 3D human action recognition from skeleton...
Human action recognition is an important task in computer vision. Extracting discriminative spatial ...
Human action recognition methods based on skeleton data have been widely studied owing to their stro...
International audienceThe computer vision community is currently focusing on solving action recognit...
Recognition of human behavior is critical in video monitoring, human-computer interaction, video com...
With the advance of deep learning, deep learning based action recognition is an important research t...
Human action recognition based on skeletons has wide applications in human–computer interaction and ...
Human action recognition from skeleton data, fuelled by the Graph Convolutional Network (GCN) with i...
Graph convolutional networks (GCNs), which model human actions as a series of spatial-temporal graph...