Within the last few years virtual reality has quickly become more popular and available to a larger number of consumers. As this technology grows in popularity, one of the features that will define its usefulness is its ability to convey immersion. This project examines what makes virtual environments feel immersive to users. Different styles of movement in virtual environments are examined. Sensory feedback is discussed in an investigation of how our senses convey presence. Environment design is also examined, with a focus on the spaces themselves, as well as how we interact with them. This research culminates in the creation of two virtual environments, which are tested on users who provide feedback as to what did and did not feel immersi...
Thesis: Ph. D., Massachusetts Institute of Technology, School of Architecture and Planning, Program ...
Modern virtual reality is an ever growing subject in today’s society. I delved deeper into some key ...
“We modern, civilised, indoors adults are so accustomed to looking at a page or a picture, or throug...
User experience is a critical component in the development of virtual environment systems and applic...
The technology availability and hype of virtual reality has intersected as of 2016, bringing a lot o...
To know where they are in the environment, humans rely on their senses for information. If the envir...
Through qualitative and exploratory research, this thesis project investigates how body st...
It is commonly believed, but not proven, that virtual reality attains its power by captivating the u...
While designing and evaluating virtual reality applica-tions, the user’s sense of presence plays a c...
Immersion has been defined as the 'the subjective impression that one is participating in a comprehe...
The effectiveness of virtual environments (VEs) has often been linked to the sense of presence repor...
The conceptual design review process is a critical cost determining step for complex products such a...
Virtual reality (VR) is becoming an increasingly important way to investigate sensory processing. Th...
In the Perception and Action in Virtual Environments research group, our aim is to investigate human...
Virtual environments (VEs) are thought to elicit a sense of presence to the user. The sense of prese...
Thesis: Ph. D., Massachusetts Institute of Technology, School of Architecture and Planning, Program ...
Modern virtual reality is an ever growing subject in today’s society. I delved deeper into some key ...
“We modern, civilised, indoors adults are so accustomed to looking at a page or a picture, or throug...
User experience is a critical component in the development of virtual environment systems and applic...
The technology availability and hype of virtual reality has intersected as of 2016, bringing a lot o...
To know where they are in the environment, humans rely on their senses for information. If the envir...
Through qualitative and exploratory research, this thesis project investigates how body st...
It is commonly believed, but not proven, that virtual reality attains its power by captivating the u...
While designing and evaluating virtual reality applica-tions, the user’s sense of presence plays a c...
Immersion has been defined as the 'the subjective impression that one is participating in a comprehe...
The effectiveness of virtual environments (VEs) has often been linked to the sense of presence repor...
The conceptual design review process is a critical cost determining step for complex products such a...
Virtual reality (VR) is becoming an increasingly important way to investigate sensory processing. Th...
In the Perception and Action in Virtual Environments research group, our aim is to investigate human...
Virtual environments (VEs) are thought to elicit a sense of presence to the user. The sense of prese...
Thesis: Ph. D., Massachusetts Institute of Technology, School of Architecture and Planning, Program ...
Modern virtual reality is an ever growing subject in today’s society. I delved deeper into some key ...
“We modern, civilised, indoors adults are so accustomed to looking at a page or a picture, or throug...