This study carried out based on the results of the analysis of problems in SMK Harapan Kartasura school. This study aims to determine the results of the development of learning media based on educational games as well as to determine the feasibility of learning media that have been developed. In this study using the Research and Development (R&D) research method with the ADDIE development model, namely the analysis, design, development, and lamentation stages. The results obtained from the media expert test and material expert test have a high enough average that it can be concluded that the instructional media is feasible to use. In addition, the results obtained from students' data also experienced differences before using Meia after usin...
Dalam dunia pendidikan ke terkaitan dengan kemajuan teknologi sangat erat. Dengan kemajuan teknologi...
Information technology development has reached all aspects of life, including education. The use of ...
The objective of this research and development was to produce a product of learning media based on a...
Teaching and learning activities in Indonesia still use the lecture method which sometimes according...
Media pembelajaran merupakan suatu alat yang dapat membantu proses belajar mengajar, dan sekaligus m...
Android application-based learning media has never been done in the learning process and teachers in...
Based on observations made by researchers at SMK Al Ishlah Pulokulon, along with the times, students...
This research is a research and development research and development (R&D) that aims to develop inte...
This research is a research and development research and development (R&D) that aims to develop inte...
Teaching and learning activities in Indonesia still employ the lecture method which is considered tr...
This research aims to develop Android-based learning media, assess its feasibility, and evaluate stu...
The purpose of this study was to determine the development of android-based interactive multimedia l...
Teaching and learning activities in Indonesia still employ the lecture method which is considered tr...
Berkembangnya teknologi informasi dan komunikasi android belum dimanfaatkan maksimal untuk menunjang...
Berkembangnya teknologi informasi dan komunikasi android belum dimanfaatkan maksimal untuk menunjang...
Dalam dunia pendidikan ke terkaitan dengan kemajuan teknologi sangat erat. Dengan kemajuan teknologi...
Information technology development has reached all aspects of life, including education. The use of ...
The objective of this research and development was to produce a product of learning media based on a...
Teaching and learning activities in Indonesia still use the lecture method which sometimes according...
Media pembelajaran merupakan suatu alat yang dapat membantu proses belajar mengajar, dan sekaligus m...
Android application-based learning media has never been done in the learning process and teachers in...
Based on observations made by researchers at SMK Al Ishlah Pulokulon, along with the times, students...
This research is a research and development research and development (R&D) that aims to develop inte...
This research is a research and development research and development (R&D) that aims to develop inte...
Teaching and learning activities in Indonesia still employ the lecture method which is considered tr...
This research aims to develop Android-based learning media, assess its feasibility, and evaluate stu...
The purpose of this study was to determine the development of android-based interactive multimedia l...
Teaching and learning activities in Indonesia still employ the lecture method which is considered tr...
Berkembangnya teknologi informasi dan komunikasi android belum dimanfaatkan maksimal untuk menunjang...
Berkembangnya teknologi informasi dan komunikasi android belum dimanfaatkan maksimal untuk menunjang...
Dalam dunia pendidikan ke terkaitan dengan kemajuan teknologi sangat erat. Dengan kemajuan teknologi...
Information technology development has reached all aspects of life, including education. The use of ...
The objective of this research and development was to produce a product of learning media based on a...