Cosmological simulations are used by astronomers to investigate large scale structure formation and galaxy evolution. Structure nding, that is, the discovery of gravitationally-bound objects such as dark matter halos, is a crucial step in many such simulations. During recent years, advancing computational capacity has lead to halo-nders needing to manage increasingly larger simulations. As a result, many multi-core solutions have arisen in an attempt to process these simulations more eciently. However, a many-core approach to the problem using graphics processing units (GPUs) appears largely unexplored. Since these simulations are inherently n-body problems, they contain a high degree of parallelism, which makes them very well suited to a G...
Context. New-generation cosmological simulations are providing huge amounts of data, whose analysis ...
Astronomy depends on ever-increasing computing power. Processor clock rates have plateaued, and incr...
The main target of this work is the discussion of the modern techniques (software and hardware) apt ...
Cosmological simulations are used by astronomers to investigate large scale structure formation and ...
Includes bibliographical references.Cosmological simulations are used by astronomers to investigate ...
Graphics Processing Units (GPUs) are quickly becoming viable alternatives for certain simulations cu...
The research within this thesis is directed at developing, training, and testing unsupervised astrop...
We present a parallel implementation of the friends-of-friends algorithm and an innovative technique...
We present a multi-purpose genetic algorithm, designed and implemented with GPGPU / CUDA parallel co...
Modern N-body cosmological simulations contain billions (109) of dark mat-ter particles. These simul...
We present a multi-purpose genetic algorithm, designed and implemented with GPGPU/CUDA parallel comp...
Cosmological NN-body simulations play a vital role in studying models for the evolution of the Unive...
We demonstrate the acceleration obtained from using GPU/CPU hybrid clusters and supercomputers for ...
Abstract—This work describes research done by the Milky-Way@Home project to use N-Body simulations t...
Tools to measure clustering are essential for analysis of Astronomical datasets and can potentially ...
Context. New-generation cosmological simulations are providing huge amounts of data, whose analysis ...
Astronomy depends on ever-increasing computing power. Processor clock rates have plateaued, and incr...
The main target of this work is the discussion of the modern techniques (software and hardware) apt ...
Cosmological simulations are used by astronomers to investigate large scale structure formation and ...
Includes bibliographical references.Cosmological simulations are used by astronomers to investigate ...
Graphics Processing Units (GPUs) are quickly becoming viable alternatives for certain simulations cu...
The research within this thesis is directed at developing, training, and testing unsupervised astrop...
We present a parallel implementation of the friends-of-friends algorithm and an innovative technique...
We present a multi-purpose genetic algorithm, designed and implemented with GPGPU / CUDA parallel co...
Modern N-body cosmological simulations contain billions (109) of dark mat-ter particles. These simul...
We present a multi-purpose genetic algorithm, designed and implemented with GPGPU/CUDA parallel comp...
Cosmological NN-body simulations play a vital role in studying models for the evolution of the Unive...
We demonstrate the acceleration obtained from using GPU/CPU hybrid clusters and supercomputers for ...
Abstract—This work describes research done by the Milky-Way@Home project to use N-Body simulations t...
Tools to measure clustering are essential for analysis of Astronomical datasets and can potentially ...
Context. New-generation cosmological simulations are providing huge amounts of data, whose analysis ...
Astronomy depends on ever-increasing computing power. Processor clock rates have plateaued, and incr...
The main target of this work is the discussion of the modern techniques (software and hardware) apt ...