Computer programming is a difficult subject for most novice learners. Providing support that complements classroom learning could contribute to tackling the difficulties. Due to the ubiquity of mobile devices, such support can be provided by scaffolding the construction of programs on a mobile device. In order to design such a mobile intervention, learners’ needs and limitations of mobile devices need to be placed at the center of the design process. This paper combines learners’ needs and limitations of mobile devices to identify scaffolding strategies. Identification of scaffolding strategies is based on a scaffolding framework. Using specific examples, this paper will then show how the scaffolding strategies have been implemented on a mo...
Since the beginning of time, technological innovations have formed the basis for the development of ...
From paper to computers, the way that we have been writing down thoughts and performing symbolic com...
Smartphones are engaging and powerful devices which provide opportunities for ubiquitous learning. M...
Computer programming is a difficult subject for most novice learners. Providing support that complem...
Support for novice learners of computer programming can be provided by scaffolding the construction ...
The aim of this paper is to explore the use of an application that scaffolds the constructions of pr...
The ubiquity of mobile phones provides an opportunity to use them as a resource for construction of ...
Most learners in resource-constrained environments own mobile phones that they could use to learn pr...
The ubiquity of mobile phones provides an opportunity to use them as a resource for construction of ...
Includes bibliographical referencesThe ubiquity of mobile phones provides an opportunity to use them...
The ubiquity of mobile phones provides an opportunity to use them for learning programming beyond th...
The widespread use of mobile devices, particularly by young people, offers new and exciting possibil...
Mobile application or mobile apps has been a trending technology nowadays. This can lead to a new wa...
The Mobile Learning Tools for Science (MaLTS) project developed design guidelines for building scaff...
AbstractToday, mobile devices are widely used than ever before for communication, education, enterta...
Since the beginning of time, technological innovations have formed the basis for the development of ...
From paper to computers, the way that we have been writing down thoughts and performing symbolic com...
Smartphones are engaging and powerful devices which provide opportunities for ubiquitous learning. M...
Computer programming is a difficult subject for most novice learners. Providing support that complem...
Support for novice learners of computer programming can be provided by scaffolding the construction ...
The aim of this paper is to explore the use of an application that scaffolds the constructions of pr...
The ubiquity of mobile phones provides an opportunity to use them as a resource for construction of ...
Most learners in resource-constrained environments own mobile phones that they could use to learn pr...
The ubiquity of mobile phones provides an opportunity to use them as a resource for construction of ...
Includes bibliographical referencesThe ubiquity of mobile phones provides an opportunity to use them...
The ubiquity of mobile phones provides an opportunity to use them for learning programming beyond th...
The widespread use of mobile devices, particularly by young people, offers new and exciting possibil...
Mobile application or mobile apps has been a trending technology nowadays. This can lead to a new wa...
The Mobile Learning Tools for Science (MaLTS) project developed design guidelines for building scaff...
AbstractToday, mobile devices are widely used than ever before for communication, education, enterta...
Since the beginning of time, technological innovations have formed the basis for the development of ...
From paper to computers, the way that we have been writing down thoughts and performing symbolic com...
Smartphones are engaging and powerful devices which provide opportunities for ubiquitous learning. M...