This paper describes a simple implementation of a map viewing application for mobile smartphones that is enhanced by using the camera as a 2D input device. Due to the small screens and tedious input devices found on most mobile phones, this research intends to give users an insightful way of navigating through maps on their mobile phones using a new input technique. The idea is to use your mobile device as a “peephole”/virtual window [3] to a large virtual workspace. An evaluation of this implementation was conducted and the results presented here. The results reject our hypothesis that our new input technique would make navigating maps on small screens easier. However, this result was due mainly to the input mechanism not being responsive ...
This paper introduces a new method which facilitate the use of smartphones as a handheld low-cost mo...
The rapid development in the field of mobile devices has led to high acceptance and an increase of i...
Prior research on the subject of visualisation of three-dimensional (3D) objects by coordinate syste...
This paper describes a simple implementation of a map viewing application for mobile smartphones tha...
Previous studies have shown some key factors that influence the success of visualization quality for...
Several techniques have been proposed to support user navigation of large information spaces (e.g., ...
Mobile virtual environments, with real-time 3D and 2D graphics, are now possible on smart phone and ...
How to effectively represent spatial information on handheld mobile devices is a key question given ...
Several techniques have been proposed to support user navigation of large informa-tion spaces (e.g.,...
Prior research on real-world way-finding and environmental design principles has shown that effectiv...
The original publication is available at www.springerlink.comIn the ubiquitous computing environment...
We present a document navigation technique for mobile displays that relies entirely on principles of...
With an estimated 4.6 billion units in use, mobile phones have already become the most popular compu...
This paper introduces a new method which facilitate the use of smartphones as a handheld low-cost mo...
Vision based technology such as motion detection has long been limited to the domain of powerful pro...
This paper introduces a new method which facilitate the use of smartphones as a handheld low-cost mo...
The rapid development in the field of mobile devices has led to high acceptance and an increase of i...
Prior research on the subject of visualisation of three-dimensional (3D) objects by coordinate syste...
This paper describes a simple implementation of a map viewing application for mobile smartphones tha...
Previous studies have shown some key factors that influence the success of visualization quality for...
Several techniques have been proposed to support user navigation of large information spaces (e.g., ...
Mobile virtual environments, with real-time 3D and 2D graphics, are now possible on smart phone and ...
How to effectively represent spatial information on handheld mobile devices is a key question given ...
Several techniques have been proposed to support user navigation of large informa-tion spaces (e.g.,...
Prior research on real-world way-finding and environmental design principles has shown that effectiv...
The original publication is available at www.springerlink.comIn the ubiquitous computing environment...
We present a document navigation technique for mobile displays that relies entirely on principles of...
With an estimated 4.6 billion units in use, mobile phones have already become the most popular compu...
This paper introduces a new method which facilitate the use of smartphones as a handheld low-cost mo...
Vision based technology such as motion detection has long been limited to the domain of powerful pro...
This paper introduces a new method which facilitate the use of smartphones as a handheld low-cost mo...
The rapid development in the field of mobile devices has led to high acceptance and an increase of i...
Prior research on the subject of visualisation of three-dimensional (3D) objects by coordinate syste...