Over the last decade, physically immersive artificial environments (PIAEs) have proliferated. These environments afford greater interactivity, which has been shown to increase learner understanding, knowledge retention, and interest in the subject (Bonwell & Eison, 1991, p. 3; Prince, 2004). It would follow, then, that PIAEs would have similar educational benefits. However, little research has been done to prove that such benefits exist. Immersive environments include 2-demensional and 2.5-dimensional on-screen displays, semi-immersive screens, and physically immersive setups, such as CAVE and blue-c (Display Systems: 3D & Advanced, 2008; Gross, n.d.). There are many perceived benefits to immersive environments. At present, their novelt...
This short article provides a brief overview of the most common forms of immersive virtual environme...
Immersion could be defined as a subjective impression of participating in a comprehensive, realistic...
The emerging technologies of augmented and virtual reality (AR/VR) may have vast implications to soc...
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts...
While there are many studies on collaborative or guided scientific inquiry in real, virtual,and simu...
Virtual reality is on its advent of becoming mainstream household technology, as technologies such a...
How to make the learning of complex subjects engaging, motivating, and effective? The use of immersi...
Immersive technologies have been shown to significantly improve learning as they can simplify and si...
irtual reality (VR), as an informative medium, possesses the potential to engage students with immer...
Immersive virtual reality (IVR) is a methodological enrichment offering innovations and promising ap...
Augmented reality (AR)-based learning environments are argued to foster cognitive and emotional inv...
When we study complex material, learning from theory is often not enough: We need to experience it i...
To incorporate immersive technologies as part of the educational curriculum, this article is an ende...
Usually, students learn more if the method of instruction matches their learning style. Since Physic...
<p>Tangible interfaces and mixed-reality environments have potential to bring together the advantage...
This short article provides a brief overview of the most common forms of immersive virtual environme...
Immersion could be defined as a subjective impression of participating in a comprehensive, realistic...
The emerging technologies of augmented and virtual reality (AR/VR) may have vast implications to soc...
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts...
While there are many studies on collaborative or guided scientific inquiry in real, virtual,and simu...
Virtual reality is on its advent of becoming mainstream household technology, as technologies such a...
How to make the learning of complex subjects engaging, motivating, and effective? The use of immersi...
Immersive technologies have been shown to significantly improve learning as they can simplify and si...
irtual reality (VR), as an informative medium, possesses the potential to engage students with immer...
Immersive virtual reality (IVR) is a methodological enrichment offering innovations and promising ap...
Augmented reality (AR)-based learning environments are argued to foster cognitive and emotional inv...
When we study complex material, learning from theory is often not enough: We need to experience it i...
To incorporate immersive technologies as part of the educational curriculum, this article is an ende...
Usually, students learn more if the method of instruction matches their learning style. Since Physic...
<p>Tangible interfaces and mixed-reality environments have potential to bring together the advantage...
This short article provides a brief overview of the most common forms of immersive virtual environme...
Immersion could be defined as a subjective impression of participating in a comprehensive, realistic...
The emerging technologies of augmented and virtual reality (AR/VR) may have vast implications to soc...