This paper presents the LIFEisGAME prototype-Ipad version—a serious game that proposes to enhance facial and emotional recognition skills in children with Autism Spectrum Disorders (ASD). We assess the prototype game regarding motivation to play and game usability, and also participants’ emotional recognition abilities and technology usage. People with autism are less likely to gaze at faces and are also impaired in face discrimination tasks. Recently, technology plays an active role in helping these individuals to understand emotions and recognise facial expressions. LIFEisGAME prototype was played during a 15 minute game session by 11 children with ASD, with ages varying from 5-15 years old (M = 9.27, SD = 2.97), 91% were male and 9% were...
The recognition of facial expressions is important for the perception of emotions. Understanding emo...
Technology and videogames have been proven as motivating tools for working attention and complex com...
This paper discusses the design, implementation, and evaluation of a serious game intended to reinfo...
This paper presents the LIFEisGAME prototype-Ipad version—a serious game that proposes to enhance fa...
This paper presents the LIFEisGAME prototype-Ipad version – a serious game that proposes to enhance ...
Understanding emotions is crucial for social interactions, enabling individuals to accurately recogn...
The purpose of the proposed project is to create an expression recognition game to encourage positiv...
[eng] Technology and videogames have been proven as motivating tools for working attention and compl...
Nowadays ubiquitous technology can be a suitable way to motivate and engage children in interactive ...
"First Online: 14 August 2019"Every human interaction is emphasized by the participants’ emotional s...
Emotion recognition is essential in human communication and social interaction. Children with autism...
An iPad serious game in emotion learning is presented in this chapter for children with special need...
© 2018, Springer Science+Business Media, LLC, part of Springer Nature. Recent years have seen an eme...
This report presents a design of an iPad application for children with Autism Spectrum Disorder (ASD...
This paper reviews 40 serious games designed for children with autism spectrum disorders (ASD) and t...
The recognition of facial expressions is important for the perception of emotions. Understanding emo...
Technology and videogames have been proven as motivating tools for working attention and complex com...
This paper discusses the design, implementation, and evaluation of a serious game intended to reinfo...
This paper presents the LIFEisGAME prototype-Ipad version—a serious game that proposes to enhance fa...
This paper presents the LIFEisGAME prototype-Ipad version – a serious game that proposes to enhance ...
Understanding emotions is crucial for social interactions, enabling individuals to accurately recogn...
The purpose of the proposed project is to create an expression recognition game to encourage positiv...
[eng] Technology and videogames have been proven as motivating tools for working attention and compl...
Nowadays ubiquitous technology can be a suitable way to motivate and engage children in interactive ...
"First Online: 14 August 2019"Every human interaction is emphasized by the participants’ emotional s...
Emotion recognition is essential in human communication and social interaction. Children with autism...
An iPad serious game in emotion learning is presented in this chapter for children with special need...
© 2018, Springer Science+Business Media, LLC, part of Springer Nature. Recent years have seen an eme...
This report presents a design of an iPad application for children with Autism Spectrum Disorder (ASD...
This paper reviews 40 serious games designed for children with autism spectrum disorders (ASD) and t...
The recognition of facial expressions is important for the perception of emotions. Understanding emo...
Technology and videogames have been proven as motivating tools for working attention and complex com...
This paper discusses the design, implementation, and evaluation of a serious game intended to reinfo...