This thesis investigates where it is that people locate themselves in their bodies, as well as how accurately people can indicate the locations of several of their body parts. It is not well known, whether there is/are one or more region(s) of their bodies people associate themselves with most. To answer this question, three experimental studies were performed using several virtual reality (VR) setups where participants pointed directly at themselves with a virtual pointing stick. In the first two studies, participants were also asked, outside of VR, to indicate their self-location on pictures of simple body outlines. In the last two studies, participants were additionally asked, in VR, to point to several of their body parts. Based on ...
Visual, somatosensory, and perspectival cues normally provide congruent information about where the ...
Knowing one's location in space is crucial for navigation, especially in unknown environments. Recen...
The simultaneous visuo-tactile stimulation of an individual’s body and a virtual body (avatar) is an...
This thesis investigates where it is that people locate themselves in their bodies, as well as how ...
It is currently not fully understood where people precisely locate themselves in their bodies, parti...
It is currently not fully understood where people precisely locate themselves in their bodies, parti...
It is currently not well understood whether people experience themselves to be located in one or mor...
The goal of this study is to determine how a self-avatar in virtual reality, experienced from differ...
The goal of this study is to determine how a self-avatar in virtual reality, experienced from differ...
It is currently not fully understood where people precisely locate themselves in their bodies, parti...
We investigated the following three questions: 1) Where do people locate themselves on their body? 2...
International audienceThird-person perspective full-body illusions (3PP-FBI) enable the manipulation...
It is currently not fully understood where people precisely locate themselves in their bodies, parti...
It is currently not fully understood where people precisely locate themselves in their bodies, parti...
It is currently not fully understood where people precisely locate themselves in their bodies, parti...
Visual, somatosensory, and perspectival cues normally provide congruent information about where the ...
Knowing one's location in space is crucial for navigation, especially in unknown environments. Recen...
The simultaneous visuo-tactile stimulation of an individual’s body and a virtual body (avatar) is an...
This thesis investigates where it is that people locate themselves in their bodies, as well as how ...
It is currently not fully understood where people precisely locate themselves in their bodies, parti...
It is currently not fully understood where people precisely locate themselves in their bodies, parti...
It is currently not well understood whether people experience themselves to be located in one or mor...
The goal of this study is to determine how a self-avatar in virtual reality, experienced from differ...
The goal of this study is to determine how a self-avatar in virtual reality, experienced from differ...
It is currently not fully understood where people precisely locate themselves in their bodies, parti...
We investigated the following three questions: 1) Where do people locate themselves on their body? 2...
International audienceThird-person perspective full-body illusions (3PP-FBI) enable the manipulation...
It is currently not fully understood where people precisely locate themselves in their bodies, parti...
It is currently not fully understood where people precisely locate themselves in their bodies, parti...
It is currently not fully understood where people precisely locate themselves in their bodies, parti...
Visual, somatosensory, and perspectival cues normally provide congruent information about where the ...
Knowing one's location in space is crucial for navigation, especially in unknown environments. Recen...
The simultaneous visuo-tactile stimulation of an individual’s body and a virtual body (avatar) is an...