International audienceTarget clicking having proved an indispensable building block of interface design, it is little surprise that the speed/accuracy trade- off of aimed movement has always been a keen concern of HCI research. The trade-off is described by the Fitts law. In HCI and psychology likewise, the traditional approach has focused on the time-minimisation paradigm of Fitts [5], ignoring other relevant paradigms in which the Fitts law fails, such as the spread- minimisation paradigm of Schmidt et al. [18]. This paper aims at unearthing and consolidating the foundations of the speed/accuracy trade-off problem. Taking mean movement time as our speed measure and relative spread as our accuracy measure, we show that a small set of obvio...
Recent technological developments have made viable a man-machine interface heavily dependent on grap...
Fitts' law is an empirical rule of thumb which predicts the time it takes people, under time pressur...
In human-computer interaction (HCI), speed improvements are often used as an informal measure of eff...
Taking Fitts’s law as a premise—that is, movement time is a linear function of an appropriate index ...
International audienceThe rationale for Fitts’ law is that pointing tasks have the information-theor...
Fitts ’ law is a well known empirically-based relation which predicts aimed-movement time (MT) from ...
Human performance in selection tasks is frequently described by Fitts' law, which states that the av...
LRI Technical Repport Number 1480, Univ. Paris-Sud, 11 pages.This paper presents the first field stu...
There are two prominent speed accuracy tradeoff relationships; Fitts’ Law and Schmidt’s Law. The Fit...
<p>Two basic trade-offs interact while our brain decides how to move our body. First, with the cost-...
Fitts ’ Law describes the speed-accuracy trade-off of humanmovements, and it is an elegant strategy ...
Click on the DOI link below to access the article (may not be free).Throughput (TP) is a global meas...
This is the nearly final version of an article presented at HCI 2012 People and Computers XXVI, an a...
Fitts' Law describes the speed-accuracy trade-off of human movements, and it is an elegant strategy ...
Fitts' (1954) classic theorem asserts that the movement time (MT) of voluntary reaches is determined...
Recent technological developments have made viable a man-machine interface heavily dependent on grap...
Fitts' law is an empirical rule of thumb which predicts the time it takes people, under time pressur...
In human-computer interaction (HCI), speed improvements are often used as an informal measure of eff...
Taking Fitts’s law as a premise—that is, movement time is a linear function of an appropriate index ...
International audienceThe rationale for Fitts’ law is that pointing tasks have the information-theor...
Fitts ’ law is a well known empirically-based relation which predicts aimed-movement time (MT) from ...
Human performance in selection tasks is frequently described by Fitts' law, which states that the av...
LRI Technical Repport Number 1480, Univ. Paris-Sud, 11 pages.This paper presents the first field stu...
There are two prominent speed accuracy tradeoff relationships; Fitts’ Law and Schmidt’s Law. The Fit...
<p>Two basic trade-offs interact while our brain decides how to move our body. First, with the cost-...
Fitts ’ Law describes the speed-accuracy trade-off of humanmovements, and it is an elegant strategy ...
Click on the DOI link below to access the article (may not be free).Throughput (TP) is a global meas...
This is the nearly final version of an article presented at HCI 2012 People and Computers XXVI, an a...
Fitts' Law describes the speed-accuracy trade-off of human movements, and it is an elegant strategy ...
Fitts' (1954) classic theorem asserts that the movement time (MT) of voluntary reaches is determined...
Recent technological developments have made viable a man-machine interface heavily dependent on grap...
Fitts' law is an empirical rule of thumb which predicts the time it takes people, under time pressur...
In human-computer interaction (HCI), speed improvements are often used as an informal measure of eff...