Privacy is a concept that is intertwined with data security, but its scope is significantly broader. Often considerations of privacy in the context of consumer devices are limited to a consideration of the security of the data stored in those devices. In this work a broader perspective taken and privacy is defined in terms of new classes which consider the wider context of individuals and groups of persons. The implications for games & interactive media (G&IM) devices and systems is discussed. Finally, some ideas for an improved privacy framework for G&IM are outlined and explained in the context of the literature and current state-of-art.This research was funded under the Strategic Partnership Program of Science Foundation Ireland (SFI) a...
This paper discusses the role of mobile app platforms in the data-driven business models of game app...
Serious games are potentially powerful tools to influence users' preferences and attitudes. However,...
: Current developments in information technology are leading to increasing capture and storage of in...
Privacy is a concept that is intertwined with data security, but its scope is significantly broader....
Video game platforms and business models are increasingly built on collection, use, and sharing of p...
Gamification, the use of game design elements in applications that are not games, has been developed...
Multi-user electronic entertainment products have a unique set of requirements for the support of us...
We investigate privacy concerns and the privacy behavior of users of the AR smartphone game Pokémon ...
The interaction between users and several technologies has rapidly increased. In people’s daily habi...
Augmented Reality (AR) proves to be an attractive technology in mobile games. While AR techniques en...
This thesis seeks to provide the domain of Human Computer Interaction (HCI), specifically multimedia...
With advancing digitalisation and the associated ubiquitous data processing, people face frequent pr...
Privacy is regarded as a fundamental human right and it is clear that the study of digital privacy i...
Recent studies have shown that excessive online information disclosure is a major reason of privacy ...
Part 5: Section 4: Citizens’ Involvement, Citizens’ Rights and ICTInternational audienceRecent onlin...
This paper discusses the role of mobile app platforms in the data-driven business models of game app...
Serious games are potentially powerful tools to influence users' preferences and attitudes. However,...
: Current developments in information technology are leading to increasing capture and storage of in...
Privacy is a concept that is intertwined with data security, but its scope is significantly broader....
Video game platforms and business models are increasingly built on collection, use, and sharing of p...
Gamification, the use of game design elements in applications that are not games, has been developed...
Multi-user electronic entertainment products have a unique set of requirements for the support of us...
We investigate privacy concerns and the privacy behavior of users of the AR smartphone game Pokémon ...
The interaction between users and several technologies has rapidly increased. In people’s daily habi...
Augmented Reality (AR) proves to be an attractive technology in mobile games. While AR techniques en...
This thesis seeks to provide the domain of Human Computer Interaction (HCI), specifically multimedia...
With advancing digitalisation and the associated ubiquitous data processing, people face frequent pr...
Privacy is regarded as a fundamental human right and it is clear that the study of digital privacy i...
Recent studies have shown that excessive online information disclosure is a major reason of privacy ...
Part 5: Section 4: Citizens’ Involvement, Citizens’ Rights and ICTInternational audienceRecent onlin...
This paper discusses the role of mobile app platforms in the data-driven business models of game app...
Serious games are potentially powerful tools to influence users' preferences and attitudes. However,...
: Current developments in information technology are leading to increasing capture and storage of in...