Despite the rapidly growing adoption of augmented reality (AR) applications, existing methods for interacting with AR content are rated poorly, with surveyors of the area calling for better means of interaction, while researchers strive to create more natural input methods, mainly focusing on gesture input. This thesis aims to contribute to the aforementioned efforts by recognizing that technologies for consumer-grade smartphone-based pose estimation have been rapidly improving in recent years and due to their increased accuracy may have untapped potential ready to be utilized for user input. To this end, a rudimentary system for pose based input is integrated into prototype applications, which are constructed with both pose based input and...
This thesis proposes a solution to the pose estimation problem for mobile devices in an outdoors env...
International audienceThis chapter provides an overview of the current state of augmented reality (A...
International audienceThis chapter provides an overview of the current state of augmented reality (A...
Despite the rapidly growing adoption of augmented reality (AR) applications, existing methods for in...
Despite the rapidly growing adoption of augmented reality (AR) applications, existing methods for in...
In this thesis we introduce the reader to the field of Augmented Reality (AR) and describe aspects o...
In this thesis we introduce the reader to the field of Augmented Reality (AR) and describe aspects o...
International audienceAugmented reality aims to enrich our real world by inserting 3D virtual object...
With Augmented Reality, also termed AR, a view of the real world is augmented by superimposing compu...
With Augmented Reality, also termed AR, a view of the real world is augmented by superimposing compu...
International audienceAugmented reality (AR) allows to seamlessly insert virtual objects in an image...
International audienceAugmented reality (AR) allows to seamlessly insert virtual objects in an image...
This thesis proposes a solution to the pose estimation problem for mobile devices in an outdoors env...
This thesis proposes a solution to the pose estimation problem for mobile devices in an outdoors env...
Current hand-held smart devices are supplied with powerful processors, high resolution screens, and ...
This thesis proposes a solution to the pose estimation problem for mobile devices in an outdoors env...
International audienceThis chapter provides an overview of the current state of augmented reality (A...
International audienceThis chapter provides an overview of the current state of augmented reality (A...
Despite the rapidly growing adoption of augmented reality (AR) applications, existing methods for in...
Despite the rapidly growing adoption of augmented reality (AR) applications, existing methods for in...
In this thesis we introduce the reader to the field of Augmented Reality (AR) and describe aspects o...
In this thesis we introduce the reader to the field of Augmented Reality (AR) and describe aspects o...
International audienceAugmented reality aims to enrich our real world by inserting 3D virtual object...
With Augmented Reality, also termed AR, a view of the real world is augmented by superimposing compu...
With Augmented Reality, also termed AR, a view of the real world is augmented by superimposing compu...
International audienceAugmented reality (AR) allows to seamlessly insert virtual objects in an image...
International audienceAugmented reality (AR) allows to seamlessly insert virtual objects in an image...
This thesis proposes a solution to the pose estimation problem for mobile devices in an outdoors env...
This thesis proposes a solution to the pose estimation problem for mobile devices in an outdoors env...
Current hand-held smart devices are supplied with powerful processors, high resolution screens, and ...
This thesis proposes a solution to the pose estimation problem for mobile devices in an outdoors env...
International audienceThis chapter provides an overview of the current state of augmented reality (A...
International audienceThis chapter provides an overview of the current state of augmented reality (A...