© 2018 Intellect Ltd Article. This article considers how screenwriting might operate in the newly established medium of cinematic virtual reality (CVR). In Part One, we take a wide view of ways to consider screenwriting and development for CVR. Our approach theorizes CVR in the tradition of picture-making (or image-making) practices that can be traced within a broader history of the visual arts -from painting, to photography and contemporary art. In this way, we lay open the possibility for CVR to find diverse paths as it responds to narrative concerns rather than suggest it should merely repeat the consolidation of narrative that occurred with the transition of exploratory early cinema to the dominant Classical Hollywood system. In Part Tw...
The question of cinematic VR production has been on the table for several years. This is due to the ...
The article is an analysis of the author’s research pertaining to films relating to or containing th...
The article is an analysis of the author’s research pertaining to films relating to or containing th...
Since around 2015, an abundance of cinematic, short narrative virtual reality (VR) projects utilizin...
Virtual Reality (VR) has been an area of research for over 40 years yet only recently has it begun t...
This research investigates the film practice of cinematic virtual reality (CVR), the adoption of vir...
Despite the incremental improvement and inclusion of immersive technologies in entertainment, traini...
With reference to three recently produced Australian case studies, this article explores approaches ...
Cinematic virtual reality (VR) production has reached enough capacity to support a festival. This pa...
This dissertation examines how the art of screenwriting needs to adapt to accommodate the needs and ...
Virtual Reality (VR) allow viewers to inhabit and interact with virtual spaces in a way that has the...
The monographic section of this issue of Cinergie arises from a need that has becoming increasingly ...
The question of cinematic VR production has been on the table for several years. This is due to the ...
In the past ten years, audiovisual creators have been working on the development of narrative experi...
Visual storytelling has been a constantly evolving medium that continues to develop even in contempo...
The question of cinematic VR production has been on the table for several years. This is due to the ...
The article is an analysis of the author’s research pertaining to films relating to or containing th...
The article is an analysis of the author’s research pertaining to films relating to or containing th...
Since around 2015, an abundance of cinematic, short narrative virtual reality (VR) projects utilizin...
Virtual Reality (VR) has been an area of research for over 40 years yet only recently has it begun t...
This research investigates the film practice of cinematic virtual reality (CVR), the adoption of vir...
Despite the incremental improvement and inclusion of immersive technologies in entertainment, traini...
With reference to three recently produced Australian case studies, this article explores approaches ...
Cinematic virtual reality (VR) production has reached enough capacity to support a festival. This pa...
This dissertation examines how the art of screenwriting needs to adapt to accommodate the needs and ...
Virtual Reality (VR) allow viewers to inhabit and interact with virtual spaces in a way that has the...
The monographic section of this issue of Cinergie arises from a need that has becoming increasingly ...
The question of cinematic VR production has been on the table for several years. This is due to the ...
In the past ten years, audiovisual creators have been working on the development of narrative experi...
Visual storytelling has been a constantly evolving medium that continues to develop even in contempo...
The question of cinematic VR production has been on the table for several years. This is due to the ...
The article is an analysis of the author’s research pertaining to films relating to or containing th...
The article is an analysis of the author’s research pertaining to films relating to or containing th...