© 2017 Sports Medicine Australia Objectives: To examine the frequency and time spent in the phases of Australian Football (AF) match-play and to assess the intra-assessor reliability of coding these phases of match-play. Design: Observational, intra-reliability assessment. Methods: Video footage of 10 random quarters of AF match-play were coded by a single researcher. Phases of offence, defence, contested play, umpire stoppage, set shot and goal reset were coded using a set of operational definitions. Descriptive statistics were provided for all phases of match-play. Following a 6-month washout period, intra-coder reliability was assessed using typical error of measurement (TEM) and intra-class correlation coefficients (ICC). Results: A qua...
Objectives: To examine the influence of quarter outcome and the margin of the score differential on ...
© 2013 Sports Medicine Australia. Objectives: To determine the match-to-match variability in physica...
Purpose: Training in team sports requires the daily manipulation of intensity, duration andfrequency...
Despite advancements in the scale of data available for quantifying the physical and spatiotemporal ...
Australian Rules football comprises physical and skilled performance for more than 90 min of play. T...
University of Technology Sydney. Faculty of Health.Australian Football is a team sport involving per...
The generic term “game style” is often used to infer a way a team has performed or a playing pattern...
Background: This study compares ball in play (BiP) analyses and both whole game (WG) and quarter ave...
The purpose of this research was to determine if the training design of an elite Australian Rules fo...
Objectives: The objectives of the study were to assess the relationship between various player and g...
Background: This study compared the physical demands and effect of field location for different phas...
Background: This study compares ball in play (BiP) analyses and both whole game (WG) and quarter ave...
Australian Football, the most popular football code in Australia, is a contact sport played by two t...
Australian Football (AF) matches consist of high and low intensity activities and specific periods o...
Match simulation in team sport should sample representative constraints and behaviours to those obse...
Objectives: To examine the influence of quarter outcome and the margin of the score differential on ...
© 2013 Sports Medicine Australia. Objectives: To determine the match-to-match variability in physica...
Purpose: Training in team sports requires the daily manipulation of intensity, duration andfrequency...
Despite advancements in the scale of data available for quantifying the physical and spatiotemporal ...
Australian Rules football comprises physical and skilled performance for more than 90 min of play. T...
University of Technology Sydney. Faculty of Health.Australian Football is a team sport involving per...
The generic term “game style” is often used to infer a way a team has performed or a playing pattern...
Background: This study compares ball in play (BiP) analyses and both whole game (WG) and quarter ave...
The purpose of this research was to determine if the training design of an elite Australian Rules fo...
Objectives: The objectives of the study were to assess the relationship between various player and g...
Background: This study compared the physical demands and effect of field location for different phas...
Background: This study compares ball in play (BiP) analyses and both whole game (WG) and quarter ave...
Australian Football, the most popular football code in Australia, is a contact sport played by two t...
Australian Football (AF) matches consist of high and low intensity activities and specific periods o...
Match simulation in team sport should sample representative constraints and behaviours to those obse...
Objectives: To examine the influence of quarter outcome and the margin of the score differential on ...
© 2013 Sports Medicine Australia. Objectives: To determine the match-to-match variability in physica...
Purpose: Training in team sports requires the daily manipulation of intensity, duration andfrequency...