Shape from texture has received much attention in the past few decades, We propose a computationally efficient method to extract the 3D shape of developable surfaces from the spectral variations of a visual texture. Under the assumption of homogeneity, the texture is represented by the novel method of identifying ridges of its Fourier transform. Local spatial frequencies are then computed using a minimal set of selected Gabor filters. In both orthographic and perspective projection cases, new geometric equations are presented to compute the shape of developable surfaces from frequencies. The results are validated with semi-synthetic and real pictures
ffifl "! #$ % & We present a method for Shape-from-Texture in one of its most gen...
A new frequency domain approach to the analysis of texture is described. The method work
International audienceHow does the visual cortex extract perspective information from textured surfa...
Shape from texture has received much attention in the past few decades, We propose a computationally...
Shape from texture has received much attention in the past few decades. We propose a computationally...
Many models and algorithms have been proposed since the shape from texture problem was tackled by th...
Since the pioneering work of Gibson in 1950, Shape- From-Texture has been considered by researchers ...
Since the pioneering work of Gibson in 1950, Shape- From-Texture has been considered by researchers ...
In this paper we propose a new continuous Shape from Texture (SfT) model for piecewise planar surfac...
In this paper we propose a new continuous Shape from Texture (SfT) model for piecewise planar surfac...
Humans have a remarkable ability to determine three dimensional shape and depth from orderly changes...
A multiresolution approach to the analysis of structural texture is presented. The multiresolution F...
This paper presents a method for estimating the orientation of a textured surface as a descriptor of...
International audienceThis paper addresses the question: how does the visual cortex extract local pe...
A method is presented for estimating the orientation of a textured surface as a descriptor of surfac...
ffifl "! #$ % & We present a method for Shape-from-Texture in one of its most gen...
A new frequency domain approach to the analysis of texture is described. The method work
International audienceHow does the visual cortex extract perspective information from textured surfa...
Shape from texture has received much attention in the past few decades, We propose a computationally...
Shape from texture has received much attention in the past few decades. We propose a computationally...
Many models and algorithms have been proposed since the shape from texture problem was tackled by th...
Since the pioneering work of Gibson in 1950, Shape- From-Texture has been considered by researchers ...
Since the pioneering work of Gibson in 1950, Shape- From-Texture has been considered by researchers ...
In this paper we propose a new continuous Shape from Texture (SfT) model for piecewise planar surfac...
In this paper we propose a new continuous Shape from Texture (SfT) model for piecewise planar surfac...
Humans have a remarkable ability to determine three dimensional shape and depth from orderly changes...
A multiresolution approach to the analysis of structural texture is presented. The multiresolution F...
This paper presents a method for estimating the orientation of a textured surface as a descriptor of...
International audienceThis paper addresses the question: how does the visual cortex extract local pe...
A method is presented for estimating the orientation of a textured surface as a descriptor of surfac...
ffifl "! #$ % & We present a method for Shape-from-Texture in one of its most gen...
A new frequency domain approach to the analysis of texture is described. The method work
International audienceHow does the visual cortex extract perspective information from textured surfa...