Recently, the list of solved two-person zero-sum games with perfect information has increased. The state of current knowledge is that many games are a win for the first player, some games are draws, and only a few games are a win for the second player. For games with three outcomes (won, drawn, lost) a game is commonly defined as fair if the theoretical value of the game is drawn. For these games as well as for games with two outcomes (won, lost) we-were tempted to examine which concepts characterize the outcome of a game. In this paper, we distinguish two main concepts valid for many two-person games, namely initiative and zugzwang. The initiative is defined as an action of the first player. The notion of zugzwang is adopted from the game ...
Coordination games have multiple Nash equilibria (i.e., sets of strategies which are best responses ...
Shared effort games model people's contribution to projects and sharing the obtained profits. Those ...
We explain the concept and theory behind game theory and simulation. How game theory can be used to ...
Recently, the list of solved two-person zero-sum games with perfect information has increased. The s...
This paper explores the advantage of initiative using Scrabble as a test bed. Recently, a list of so...
Chess is a classic board game that most people know about. Much research regarding chess has already...
Richard Guy [5] asks whether the game-theoretic value *2, the value of a nim-heap of size 2, occurs ...
In this article we present an overview on the state of the art in games solved in the domain of two-...
The value of information has been the subject of many studies in a strategic context.The central que...
AbstractIn this article we present an overview on the state of the art in games solved in the domain...
The topic of initiative is important to a greater un-derstanding of collaboration and interaction. I...
A two-person nonzero-sum game which provides one player with a threat option is experimentally inves...
Summary. This is the second of a series of papers on the theory of acceptable points in ^-person gam...
So far the game of Domineering has mainly been investigated by combinatorial-games researchers. Yet,...
This paper addresses some of the basic issues involved in the determination of rational strategies f...
Coordination games have multiple Nash equilibria (i.e., sets of strategies which are best responses ...
Shared effort games model people's contribution to projects and sharing the obtained profits. Those ...
We explain the concept and theory behind game theory and simulation. How game theory can be used to ...
Recently, the list of solved two-person zero-sum games with perfect information has increased. The s...
This paper explores the advantage of initiative using Scrabble as a test bed. Recently, a list of so...
Chess is a classic board game that most people know about. Much research regarding chess has already...
Richard Guy [5] asks whether the game-theoretic value *2, the value of a nim-heap of size 2, occurs ...
In this article we present an overview on the state of the art in games solved in the domain of two-...
The value of information has been the subject of many studies in a strategic context.The central que...
AbstractIn this article we present an overview on the state of the art in games solved in the domain...
The topic of initiative is important to a greater un-derstanding of collaboration and interaction. I...
A two-person nonzero-sum game which provides one player with a threat option is experimentally inves...
Summary. This is the second of a series of papers on the theory of acceptable points in ^-person gam...
So far the game of Domineering has mainly been investigated by combinatorial-games researchers. Yet,...
This paper addresses some of the basic issues involved in the determination of rational strategies f...
Coordination games have multiple Nash equilibria (i.e., sets of strategies which are best responses ...
Shared effort games model people's contribution to projects and sharing the obtained profits. Those ...
We explain the concept and theory behind game theory and simulation. How game theory can be used to ...