The Tangible Kindergarten project studies how, when given age-appropriate tools, young children can actively engage in computer programming and robotics in a way that is consistent with developmentally appropriate practice. This research project explores the creation of novel human computer interaction techniques to support learning with technology in early elementary school, with a focus on kindergarten. Since many modern graphical user interfaces are not designed with the developmental needs of such young learners in mind, they are generally ill-suited for use in early elementary school classrooms, especially for computer programming activities. To overcome this problem, this research project has created a tangible-graphical hybrid progra...
Technology and smart devices have become ubiquitous staples in every aspect of human life. Given the...
This study conducted a systematic and thematic review on existing literature in robotics education u...
Today's children are growing up in a complex technological reality, which, in turn, is pushing for t...
This article describes the TangibleK robotics program for young children. Based on over a decade of ...
AbstractChildren are exposed to technology, computer programs and games quite early but they only po...
Recently, efforts have been made to add programming activities to the curriculum that promote comput...
In this work, we report on our attempt to design and implement an early introduction to basic roboti...
ABSTRACT Robotics offers a playful and tangible way for young children to engage with technology and...
Teaching children how to program has gained broad interest in the last decade. Approaches range from...
Educational robotics can consider one of the newest trends in education and they have been introduce...
Schools are trying to teach programming at an earlier age, but there are some difficulties, namely t...
This Master's thesis deals with activities which use LEGO Mindstorms robots in order to teach progra...
This study developed interactive teaching aids integrating building blocks and programming logic for...
PopBots is a hands-on toolkit and curriculum designed to help young children learn about artificial ...
The present work reports on the development of programming activities with students from the 1st and...
Technology and smart devices have become ubiquitous staples in every aspect of human life. Given the...
This study conducted a systematic and thematic review on existing literature in robotics education u...
Today's children are growing up in a complex technological reality, which, in turn, is pushing for t...
This article describes the TangibleK robotics program for young children. Based on over a decade of ...
AbstractChildren are exposed to technology, computer programs and games quite early but they only po...
Recently, efforts have been made to add programming activities to the curriculum that promote comput...
In this work, we report on our attempt to design and implement an early introduction to basic roboti...
ABSTRACT Robotics offers a playful and tangible way for young children to engage with technology and...
Teaching children how to program has gained broad interest in the last decade. Approaches range from...
Educational robotics can consider one of the newest trends in education and they have been introduce...
Schools are trying to teach programming at an earlier age, but there are some difficulties, namely t...
This Master's thesis deals with activities which use LEGO Mindstorms robots in order to teach progra...
This study developed interactive teaching aids integrating building blocks and programming logic for...
PopBots is a hands-on toolkit and curriculum designed to help young children learn about artificial ...
The present work reports on the development of programming activities with students from the 1st and...
Technology and smart devices have become ubiquitous staples in every aspect of human life. Given the...
This study conducted a systematic and thematic review on existing literature in robotics education u...
Today's children are growing up in a complex technological reality, which, in turn, is pushing for t...