This paper reports on a research study exploring the value of interactive media to enhancing creativity in Design and Technology (D&T) students. The literature review contextualises the issues of self-management and risktaking as phenomena which need to be managed and supported to ensure successful learning in D&T students. These phenomena are discussed from the point of view of both approaches to designing interactive media for learning and in the context of D&T education. An action research approach was adopted to exploring the value of interactive media in this respect. The findings of a preliminary study based on focus group interviews carried out with D&T A Level students are discussed, setting out a series of learning needs. These lea...
Since the development of digital media technology, students in design schools and colleges have embr...
This study examines the potential for the merger between computer mediated educational technology an...
Research has shown that students have graduated from institutions of higher learning with a lack of ...
This thesis is an exploration of the potential of interactive media to enhance learning and creativi...
This thesis is an exploration of the potential of interactive media to enhance learning and creativi...
This paper describes preliminary research into establishing strategies for designing computerbased l...
This article considers the nature of risk taking a nd its determinants in relation to teaching and l...
Identifying creativity as an important aspect of innovation has resulted in recent years in educator...
This article reports on the findings of a study investigating creative risktaking behaviours of the ...
This paper reports on an evaluative study of an interactive learning environment entitled ecoWarrior...
As students in Higher Education (HE), many highly successful Design graduates exhibit the traits of ...
Recent OFSTED reviews of inspection findings emphasise that whilst pupils at all key stages are enth...
Research and pedagogic design for e-Portfolios has tended to focus on optimising the environmental c...
The presentation explored how creative play, free from assessment can manifest itself in learning a...
Introduction: Medical professionals meet many transitions during their careers, and must learn to ad...
Since the development of digital media technology, students in design schools and colleges have embr...
This study examines the potential for the merger between computer mediated educational technology an...
Research has shown that students have graduated from institutions of higher learning with a lack of ...
This thesis is an exploration of the potential of interactive media to enhance learning and creativi...
This thesis is an exploration of the potential of interactive media to enhance learning and creativi...
This paper describes preliminary research into establishing strategies for designing computerbased l...
This article considers the nature of risk taking a nd its determinants in relation to teaching and l...
Identifying creativity as an important aspect of innovation has resulted in recent years in educator...
This article reports on the findings of a study investigating creative risktaking behaviours of the ...
This paper reports on an evaluative study of an interactive learning environment entitled ecoWarrior...
As students in Higher Education (HE), many highly successful Design graduates exhibit the traits of ...
Recent OFSTED reviews of inspection findings emphasise that whilst pupils at all key stages are enth...
Research and pedagogic design for e-Portfolios has tended to focus on optimising the environmental c...
The presentation explored how creative play, free from assessment can manifest itself in learning a...
Introduction: Medical professionals meet many transitions during their careers, and must learn to ad...
Since the development of digital media technology, students in design schools and colleges have embr...
This study examines the potential for the merger between computer mediated educational technology an...
Research has shown that students have graduated from institutions of higher learning with a lack of ...