Technology is changing faster day by day: The digital market is filled with new devices and machines with ever greater computing powers, supporting interaction scenarios unthinkable until few years ago. As part of this trend, we are moving towards a new world, a virtual one: There are many applications that immerse users in this new reality through compelling sensory experiences that hint at amazing future possibilities.\newline Thanks to the growing availability and popularity of virtual reality, recreating believable social situations, with all its peculiarities, in high-fidelity becomes a relevant challenge. In particular when it comes to autonomous virtual agents, we would like to implement behaviours that are closer to those of human ...
Virtual Reality (VR) is considered the next major communication tool and its potential has been desc...
Immersive Virtual Reality Environments that can be accessed through multimodal natural interfaces wi...
The creation of virtual humans capable of behaving and interacting realistically with each other req...
This paper presents a new approach for generating believable social behavior in avatars. The focus i...
Behavioral realism and realistic interactions are major criteria for improving social presence in vi...
Simulations of social situations have great potential to be applied to many of the social problems t...
Abstract. Daily conversation plays an important role in maintaining human relations. But although ma...
This thesis presents a social navigation solution for virtual game characters, capable of generating...
The most recent advances of artificial life scientific research are opening up a new frontier: the c...
In this paper we propose a mathematical model for the concept of Personal Space (PS) and apply it to...
Simulating a human society is a very complex interdisciplinary problem. In this paper, we try to sho...
Immersive Virtual Reality Environments that can be accessed through multimodal natural interfaces wi...
Traditionally, social interaction research has concentrated on either fully virtually embodied agent...
A virtual environment is a place which requires context, content and actors to promote realism in th...
In this study, we examine human social interactions within virtual worlds and address the question o...
Virtual Reality (VR) is considered the next major communication tool and its potential has been desc...
Immersive Virtual Reality Environments that can be accessed through multimodal natural interfaces wi...
The creation of virtual humans capable of behaving and interacting realistically with each other req...
This paper presents a new approach for generating believable social behavior in avatars. The focus i...
Behavioral realism and realistic interactions are major criteria for improving social presence in vi...
Simulations of social situations have great potential to be applied to many of the social problems t...
Abstract. Daily conversation plays an important role in maintaining human relations. But although ma...
This thesis presents a social navigation solution for virtual game characters, capable of generating...
The most recent advances of artificial life scientific research are opening up a new frontier: the c...
In this paper we propose a mathematical model for the concept of Personal Space (PS) and apply it to...
Simulating a human society is a very complex interdisciplinary problem. In this paper, we try to sho...
Immersive Virtual Reality Environments that can be accessed through multimodal natural interfaces wi...
Traditionally, social interaction research has concentrated on either fully virtually embodied agent...
A virtual environment is a place which requires context, content and actors to promote realism in th...
In this study, we examine human social interactions within virtual worlds and address the question o...
Virtual Reality (VR) is considered the next major communication tool and its potential has been desc...
Immersive Virtual Reality Environments that can be accessed through multimodal natural interfaces wi...
The creation of virtual humans capable of behaving and interacting realistically with each other req...