Data in the country of Indonesia in 2017 shows the number of gadget users is 74.9 million people, while those exposed or using social media is 129.2 million.Research done in 2017 showed that 168 children to elderly were using gadgets(100%). The purpose of this study was to find out how dependent a person is on thegadget. Respondents of this study were the 270 university students. The methodused in this study was descriptive utilizing the accidental sampling technique. Theresults showed that: 100% of the respondents feel the gadget is vibrating even if itdoesn’t. 99.6% of respondents check gadget every now and then, respondents bringthe gadget to the bathroom (99.6%), and panic when gadget is not found (99.6%).Further results revealed that 9...
This study is aimed to (1) describe the effect of gadget use on emotional intelligence, (2) describe...
An interesting phenomenom has rised nowadays due to the affect of global culture and life style. The...
This study aims to determine how big the influence of gadget addiction on the behavior of class VIII...
The use of gadgets is a necessity for everyone, it can even lead to addiction in users who use gadge...
Using gadgets cannot be avoided in daily life. It becomes more primary for students in higher educat...
The era of globalization is the door to all changes, causing various developments in terms of techno...
Using gadgets cannot be avoided in daily life. It becomes more primary for students in higher educat...
Objective: To know the prevalence and impact of gadgets addiction on youth. Method: The method utili...
The use of gadgets is nothing new for teenagers. Through gadgets, teenagers can seek information, co...
Abstract: Gadget addiction became a serious problem for teenagesrs aged groups. Excessive gadgets al...
Gadgets as a means of communication have various benefits. However, the use of gadgets by children, ...
Gadgets addiction is a behavior of someone who can not control themselves in the use of gadgets that...
This study aims to describe the behavior of students at MTs Negeri 2 Medan. The type of research use...
Purpose of the study: This study aims to describe the behavior of playing gadgets on Budi Mulia Dua ...
ABSTRACTThe use of gadgets is very much needed in the teaching and learning process of students duri...
This study is aimed to (1) describe the effect of gadget use on emotional intelligence, (2) describe...
An interesting phenomenom has rised nowadays due to the affect of global culture and life style. The...
This study aims to determine how big the influence of gadget addiction on the behavior of class VIII...
The use of gadgets is a necessity for everyone, it can even lead to addiction in users who use gadge...
Using gadgets cannot be avoided in daily life. It becomes more primary for students in higher educat...
The era of globalization is the door to all changes, causing various developments in terms of techno...
Using gadgets cannot be avoided in daily life. It becomes more primary for students in higher educat...
Objective: To know the prevalence and impact of gadgets addiction on youth. Method: The method utili...
The use of gadgets is nothing new for teenagers. Through gadgets, teenagers can seek information, co...
Abstract: Gadget addiction became a serious problem for teenagesrs aged groups. Excessive gadgets al...
Gadgets as a means of communication have various benefits. However, the use of gadgets by children, ...
Gadgets addiction is a behavior of someone who can not control themselves in the use of gadgets that...
This study aims to describe the behavior of students at MTs Negeri 2 Medan. The type of research use...
Purpose of the study: This study aims to describe the behavior of playing gadgets on Budi Mulia Dua ...
ABSTRACTThe use of gadgets is very much needed in the teaching and learning process of students duri...
This study is aimed to (1) describe the effect of gadget use on emotional intelligence, (2) describe...
An interesting phenomenom has rised nowadays due to the affect of global culture and life style. The...
This study aims to determine how big the influence of gadget addiction on the behavior of class VIII...