This research is Classroom Action Research aims to reduce online gaming addictionthrough group counseling services. The methods used are questionnaires andobservation of the number of subjects studied were 10 students in two cycles , each cycleconsisting of three acts. Started from awarding the behavior contract as a form of writtenagreements for students to be responsible for the activities of group counseling and theprovision of a worksheet each after the counseling given as excavation problems andknowledge of students. The results showed that group counseling services through onlinegaming addiction in students can be reduced. It knowed before given the action thestudent is in the category of online game addiction as high as 10 people, af...
The purpose of this research is to know the guidance and counseling program in overcoming the proble...
The purpose of this study is an attempt to reduce the excessive habit of playing online games throug...
The purpose of this study is an attempt to reduce the excessive habit of playing online games throug...
Research conducted directly in schools showed that several students experienced moderate and hi...
THE EFFECTIVENESS OF PEER COUNSELING TO REDUCE ONLINE GAME ADDICTION IN MIDDLE SCHOOL STUDENT...
Research conducted directly in schools showed that several students experienced moderate and hi...
THE EFFECTIVENESS OF PEER COUNSELING TO REDUCE ONLINE GAME ADDICTION IN MIDDLE SCHOOL STUDENT...
Addiction to online games is an excessive behavior to play online games that have an impact on the f...
Adolescent who got some addiction of online game has negative cognition. The research goal is to kno...
Abstrack:Â This research is directed to find the factors that cause the rise of online games among s...
Abstrack:Â This research is directed to find the factors that cause the rise of online games among s...
Adolescent who got some addiction of online game has negative cognition. The research goal is to kno...
Adolescent who got some addiction of online game has negative cognition. The research goal is to kno...
The purpose of this study is to mengetahui keberterimaan produk yang berupa Creative Cognitive Behav...
The purpose of this research is to know the guidance and counseling program in overcoming the proble...
The purpose of this research is to know the guidance and counseling program in overcoming the proble...
The purpose of this study is an attempt to reduce the excessive habit of playing online games throug...
The purpose of this study is an attempt to reduce the excessive habit of playing online games throug...
Research conducted directly in schools showed that several students experienced moderate and hi...
THE EFFECTIVENESS OF PEER COUNSELING TO REDUCE ONLINE GAME ADDICTION IN MIDDLE SCHOOL STUDENT...
Research conducted directly in schools showed that several students experienced moderate and hi...
THE EFFECTIVENESS OF PEER COUNSELING TO REDUCE ONLINE GAME ADDICTION IN MIDDLE SCHOOL STUDENT...
Addiction to online games is an excessive behavior to play online games that have an impact on the f...
Adolescent who got some addiction of online game has negative cognition. The research goal is to kno...
Abstrack:Â This research is directed to find the factors that cause the rise of online games among s...
Abstrack:Â This research is directed to find the factors that cause the rise of online games among s...
Adolescent who got some addiction of online game has negative cognition. The research goal is to kno...
Adolescent who got some addiction of online game has negative cognition. The research goal is to kno...
The purpose of this study is to mengetahui keberterimaan produk yang berupa Creative Cognitive Behav...
The purpose of this research is to know the guidance and counseling program in overcoming the proble...
The purpose of this research is to know the guidance and counseling program in overcoming the proble...
The purpose of this study is an attempt to reduce the excessive habit of playing online games throug...
The purpose of this study is an attempt to reduce the excessive habit of playing online games throug...