Within the reorientation paradigm, strict associative-based accounts have suggested that responses to the rewarded beacon also result in an increase in the associative value of the corner in which it is situated [i.e., the geometrically correct corner] (Miller & Shettleworth, 2005). Given the focus on the rewarded beacon and the geometrically correct corner, little to no information should be gleaned from non-goal beacons; however, recent evidence suggests that information about non-goal beacons is acquired because the presence of a non-goal beacon can be used to disambiguate the correct from the rotationally equivalent location during testing (Sturz & Kelly, 2013). In the present experiment, we examined the extent to which a non-goal textu...
Environment size has been shown to influence the reliance on local and global geometric cues during ...
Successful movement between locations first requires the determination of a direction of travel, and...
a b s t r a c t We investigated how human adults orient in enclosed virtual environments, when discr...
Some mobile organisms must orient in the absence of vision. Previously, humans have been found to le...
We tested associative-based accounts of orientation by investigating the influence of environment si...
Adults searched for a goal in images of a rectangular environment. The goal’s position was constant ...
In the reorientation literature, non-geometric cues include discrete objects (e.g., beacons) and sur...
We trained eight groups of participants to respond to a location in a trapezoidshaped enclosure uniq...
Although spatial orientation via geometric properties of an environment is an ability shared across ...
Spatially disoriented adults flexibly conjoin geometric information (macroscopic shape) and nongeome...
Although spatial orientation with respect to the geometric properties of an environment appears to b...
Recent success of view-based matching theories to explain the orientation behavior of insects and bi...
In many species, including humans the basic ability to move to a goal is essential to survival. Cent...
After disorientation, human adults reorient within a symmetric geometric environment using featural ...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...
Environment size has been shown to influence the reliance on local and global geometric cues during ...
Successful movement between locations first requires the determination of a direction of travel, and...
a b s t r a c t We investigated how human adults orient in enclosed virtual environments, when discr...
Some mobile organisms must orient in the absence of vision. Previously, humans have been found to le...
We tested associative-based accounts of orientation by investigating the influence of environment si...
Adults searched for a goal in images of a rectangular environment. The goal’s position was constant ...
In the reorientation literature, non-geometric cues include discrete objects (e.g., beacons) and sur...
We trained eight groups of participants to respond to a location in a trapezoidshaped enclosure uniq...
Although spatial orientation via geometric properties of an environment is an ability shared across ...
Spatially disoriented adults flexibly conjoin geometric information (macroscopic shape) and nongeome...
Although spatial orientation with respect to the geometric properties of an environment appears to b...
Recent success of view-based matching theories to explain the orientation behavior of insects and bi...
In many species, including humans the basic ability to move to a goal is essential to survival. Cent...
After disorientation, human adults reorient within a symmetric geometric environment using featural ...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...
Environment size has been shown to influence the reliance on local and global geometric cues during ...
Successful movement between locations first requires the determination of a direction of travel, and...
a b s t r a c t We investigated how human adults orient in enclosed virtual environments, when discr...