This paper reviews the use of the Bafa-Bafa Cross-Cultural Simulation in the Global Marketing classroom. Bafa-Bafa is a powerful experiential cultural simulation designed to encourage exploration of cross-cultural interaction. Its primary strength is its ability, in an artificially manipulated safe and fun environment, to engender the strong feelings associated with being part of one culture and then being forced to interact with another. Variants of the simulation are presented that reduce the time requirements, simplify the simulation, and accommodate large classes
Teacher training programs have recognized the importance of preparing future teachers for the unique...
International audienceGamification, through serious games, is one of the key trends in business educ...
International audienceGamification, through serious games, is one of the key trends in business educ...
In order to cope with the uncertainties of the 90’s and beyond, current and future managers need to ...
Managers in Japan are isolated both geographically and psychologi-cally from encountering people fro...
This paper presents a simulation designed to help students learn about the challenges and necessary ...
This article reviews how and why the authors have used the cross-cultural simulation BAFA BAFA in a ...
This paper outlines procedures for a classroom role-play experiential exercise emphasizing internati...
Cross-cultural simulations are used in international education as a mechanism to prepare students fo...
Cross-cultural simulations are used in international education as a mechanism to prepare students fo...
This paper aims at presenting how a Global Understanding course syllabus can be used in an EFL class...
Experiential and didactic approaches are both prevalent and potentially valuable; this study seeks t...
Bickley, Maureen (2004) Using an experiential simulation to build cross cultural understanding: A qu...
This paper describes the introduction of a management simulation in an Indonesian Master of Manageme...
The cultural diversity of the student population within K-12 classrooms has become ever-changing, bu...
Teacher training programs have recognized the importance of preparing future teachers for the unique...
International audienceGamification, through serious games, is one of the key trends in business educ...
International audienceGamification, through serious games, is one of the key trends in business educ...
In order to cope with the uncertainties of the 90’s and beyond, current and future managers need to ...
Managers in Japan are isolated both geographically and psychologi-cally from encountering people fro...
This paper presents a simulation designed to help students learn about the challenges and necessary ...
This article reviews how and why the authors have used the cross-cultural simulation BAFA BAFA in a ...
This paper outlines procedures for a classroom role-play experiential exercise emphasizing internati...
Cross-cultural simulations are used in international education as a mechanism to prepare students fo...
Cross-cultural simulations are used in international education as a mechanism to prepare students fo...
This paper aims at presenting how a Global Understanding course syllabus can be used in an EFL class...
Experiential and didactic approaches are both prevalent and potentially valuable; this study seeks t...
Bickley, Maureen (2004) Using an experiential simulation to build cross cultural understanding: A qu...
This paper describes the introduction of a management simulation in an Indonesian Master of Manageme...
The cultural diversity of the student population within K-12 classrooms has become ever-changing, bu...
Teacher training programs have recognized the importance of preparing future teachers for the unique...
International audienceGamification, through serious games, is one of the key trends in business educ...
International audienceGamification, through serious games, is one of the key trends in business educ...