Heightened impulsivity and cognitive biases are risk factors for gambling problems. However, little is known about precisely how these factors increase the risks of gambling-related harm in vulnerable individuals. Here, we modelled the behaviour of 87 community-recruited regular, but not clinically problematic, gamblers during a binary-choice reinforcement-learning game, to characterize the relationships between impulsivity, cognitive biases and the capacity to make optimal action selections and learn about action-values. Impulsive gamblers showed diminished use of an optimal (Bayesian-derived) probability estimate when selecting between candidate actions, and showed slower learning rates and enhanced non-linear probability weighting while ...
The Iowa Gambling Task (IGT) involves probabilistic learning via monetary rewards and punishments, w...
Impulsivity is one of the individual level dispositional characteristics that have shown a robust as...
The Iowa Gambling Task (IGT) involves probabilistic learning via monetary rewards and punishments, w...
Impulsivity plays a key role in decision-making under uncertainty. It is a significant contributor t...
Impulsivity plays a key role in decision-making under uncertainty. It is a significant contributor t...
Impulsivity plays a key role in decision-making under uncertainty. It is a significant contributor t...
Problem gambling is increasingly viewed as a behavioural addiction of impaired control. Neurocogniti...
Problem gambling has been linked to impairments in decision-making under uncertainty. Problem gamble...
Impulsivity is a hallmark of problem gambling. However, impulsivity is not a unitary construct and t...
Background: Impulsivity is a hallmark of problem gambling. However, impulsivity is not a unitary con...
Background: Impulsivity is a hallmark of problem gambling. However, impulsivity is not a unitary con...
Why do people gamble? A large body of research suggests that cognitive distortions play an important...
Pathological gamblers display at the Iowa Gambling Task (IGT) a strong preference for choices featur...
BACKGROUND AND AIMS: In the present research, we experimentally investigated whether the experience ...
Impulsivity is defined as a trait-like tendency to engage in rash actions that are poorly thought ou...
The Iowa Gambling Task (IGT) involves probabilistic learning via monetary rewards and punishments, w...
Impulsivity is one of the individual level dispositional characteristics that have shown a robust as...
The Iowa Gambling Task (IGT) involves probabilistic learning via monetary rewards and punishments, w...
Impulsivity plays a key role in decision-making under uncertainty. It is a significant contributor t...
Impulsivity plays a key role in decision-making under uncertainty. It is a significant contributor t...
Impulsivity plays a key role in decision-making under uncertainty. It is a significant contributor t...
Problem gambling is increasingly viewed as a behavioural addiction of impaired control. Neurocogniti...
Problem gambling has been linked to impairments in decision-making under uncertainty. Problem gamble...
Impulsivity is a hallmark of problem gambling. However, impulsivity is not a unitary construct and t...
Background: Impulsivity is a hallmark of problem gambling. However, impulsivity is not a unitary con...
Background: Impulsivity is a hallmark of problem gambling. However, impulsivity is not a unitary con...
Why do people gamble? A large body of research suggests that cognitive distortions play an important...
Pathological gamblers display at the Iowa Gambling Task (IGT) a strong preference for choices featur...
BACKGROUND AND AIMS: In the present research, we experimentally investigated whether the experience ...
Impulsivity is defined as a trait-like tendency to engage in rash actions that are poorly thought ou...
The Iowa Gambling Task (IGT) involves probabilistic learning via monetary rewards and punishments, w...
Impulsivity is one of the individual level dispositional characteristics that have shown a robust as...
The Iowa Gambling Task (IGT) involves probabilistic learning via monetary rewards and punishments, w...