Inside the Video Game Industry offers a provocative look into one of today\u27s most dynamic and creative businesses. Through in-depth structured interviews, industry professionals discuss their roles, providing invaluable insight into game programming, art, animation, design, production, quality assurance, audio and business careers. From hiring and firing conventions, attitudes about gender disparity, goals for work-life balance, and a span of legal, psychological, and communal intellectual property protection mechanisms, the book\u27s combination of accessible industry talk and incisive thematic overviews is ideal for anyone interested in games as a global industry, a site of cultural study or a prospective career path. Designed for rese...
This essay examines how tensions between work and play for video game developers shape the worlds th...
This pathbreaking book offers a radical analysis of how people play, produce, and profit from video ...
The video game industry has rapidly expanded over the last four decades; yet there is limited resear...
A highly visual, example-led introduction to the video game industry, its context and practitioners....
A dominant global cultural force, the video game business is diverse and increasingly influential. I...
An Industry of Indies builds upon foundational questions concerned with the constitution, operations...
The purpose of this study is to research the experiences of women within the Swedish games industry....
Video games have entered the cultural mainstream and in terms of economic profits they now rival est...
The game is constantly present in the life of a man and is needed both for the individual and the so...
This interview is excerpted from a series we conducted in early 2010 with Brian J. Moriarty, Profes...
Animation industry and game industry is the core of the knowledge economy industries in 21st century...
This article represents the author’s preliminary research into an area of creative practice that he ...
This is the third chapter of my book 'The business and culture of digital games. Gamework/Gameplay'....
Published as part of Routledge Studies in Innovation, Organization and Technology (RIOT!), The Video...
While the digital games industry has become increasingly marketised and professionalized in its fort...
This essay examines how tensions between work and play for video game developers shape the worlds th...
This pathbreaking book offers a radical analysis of how people play, produce, and profit from video ...
The video game industry has rapidly expanded over the last four decades; yet there is limited resear...
A highly visual, example-led introduction to the video game industry, its context and practitioners....
A dominant global cultural force, the video game business is diverse and increasingly influential. I...
An Industry of Indies builds upon foundational questions concerned with the constitution, operations...
The purpose of this study is to research the experiences of women within the Swedish games industry....
Video games have entered the cultural mainstream and in terms of economic profits they now rival est...
The game is constantly present in the life of a man and is needed both for the individual and the so...
This interview is excerpted from a series we conducted in early 2010 with Brian J. Moriarty, Profes...
Animation industry and game industry is the core of the knowledge economy industries in 21st century...
This article represents the author’s preliminary research into an area of creative practice that he ...
This is the third chapter of my book 'The business and culture of digital games. Gamework/Gameplay'....
Published as part of Routledge Studies in Innovation, Organization and Technology (RIOT!), The Video...
While the digital games industry has become increasingly marketised and professionalized in its fort...
This essay examines how tensions between work and play for video game developers shape the worlds th...
This pathbreaking book offers a radical analysis of how people play, produce, and profit from video ...
The video game industry has rapidly expanded over the last four decades; yet there is limited resear...