This study is intended to increase the student’s achievement and process to excute the social studies learning withRole Playing approach.This study is a Classroom Action Research (CAR) implemented to 4th elementary students inSDN Nogosaren Gamping Sleman as the object of study. This study contains two cycles, starts from planning,implementation, monitoring, reflecting and improving. The data were collected by using learning achievement test,observations, and interviews. The data from learning achievement tests were analyzed by using the descriptivequantitative technique. The data from observations and interviews were analyzed by using the descriptive qualitativetechnique on the basics of the results of the observation and reflection.Finding...
Abstract: This article is the result of research which is aiming to increase the understanding of or...
The results of social studies learning material on Indonesian economic activities for fifth grade st...
Abstrak: Penelitian ini bertujuan untuk mendapatkan informasi mengenai pengaruh metode Role Playing ...
This study is intended to increase the student's achievement and process to excute the social studie...
ABSTRACTBased on student learning outcomes Class X.2 SMA N 1 Talamau in PKN subjects found that stud...
This research started from the fact that the learning process was still monotonous and the developme...
This research started from the fact that the learning process was still monotonous and the developme...
Oleh:Faisal Rahman Luthfi1, Suripto2, Harun Setyo Budi3FKIP, PGSD Universitas Sebelas MaretE-mail: l...
Oleh:Faisal Rahman Luthfi1, Suripto2, Harun Setyo Budi3FKIP, PGSD Universitas Sebelas MaretE-mail: l...
This classroom action research aims to improve student achievement by applying role playing met...
This study aims to improve the learning activities of students in civics class V SD Negeri 41 Pontia...
This study aims to improve the learning activities of students in civics class V SD Negeri 41 Pontia...
This research aimed to determine the increase of educational interaction and learning outcome of stu...
Increased Activity of Students in Citizenship Education Learning Method Using Role Playing At Fifth ...
Some issues in the teaching of citizenship education, among others: 1) lack of positive activities f...
Abstract: This article is the result of research which is aiming to increase the understanding of or...
The results of social studies learning material on Indonesian economic activities for fifth grade st...
Abstrak: Penelitian ini bertujuan untuk mendapatkan informasi mengenai pengaruh metode Role Playing ...
This study is intended to increase the student's achievement and process to excute the social studie...
ABSTRACTBased on student learning outcomes Class X.2 SMA N 1 Talamau in PKN subjects found that stud...
This research started from the fact that the learning process was still monotonous and the developme...
This research started from the fact that the learning process was still monotonous and the developme...
Oleh:Faisal Rahman Luthfi1, Suripto2, Harun Setyo Budi3FKIP, PGSD Universitas Sebelas MaretE-mail: l...
Oleh:Faisal Rahman Luthfi1, Suripto2, Harun Setyo Budi3FKIP, PGSD Universitas Sebelas MaretE-mail: l...
This classroom action research aims to improve student achievement by applying role playing met...
This study aims to improve the learning activities of students in civics class V SD Negeri 41 Pontia...
This study aims to improve the learning activities of students in civics class V SD Negeri 41 Pontia...
This research aimed to determine the increase of educational interaction and learning outcome of stu...
Increased Activity of Students in Citizenship Education Learning Method Using Role Playing At Fifth ...
Some issues in the teaching of citizenship education, among others: 1) lack of positive activities f...
Abstract: This article is the result of research which is aiming to increase the understanding of or...
The results of social studies learning material on Indonesian economic activities for fifth grade st...
Abstrak: Penelitian ini bertujuan untuk mendapatkan informasi mengenai pengaruh metode Role Playing ...