Background: For a small minority of individuals, the overuse of digital technologies has been associated with negative factors, including psychological distress and psychopathological symptoms. Two technology-based addictions – internet gaming disorder (IGD) and social media addiction (SMA) – have been found to be related to comorbid disorders and impulsivity especially in adolescents and emerging adults’ populations, but results in this field are inconclusive Purpose: Using the latent profile analysis (LPA), this study identified different profiles of adolescents characterized by unique patterns of psychopathological risks, and similar levels of impulsivity, IGD, and SMA. Participants and methods: A total of 643 participants (312 males; Ma...
In the last two decades, scientific research has explored the problematic use of internet, videogame...
Abstract Previous large-scale studies suggest that internet gaming disorder (IGD) among children and...
Background: Game addiction is a growing problem all over the world. The present study aimed to evalu...
Background: For a small minority of individuals, the overuse of digital technologies has been associ...
Background and aims: Past research on the associations between psychopathological symptoms and techn...
Background and aims: Internet gaming disorder (IGD) has become a topic of increasing research intere...
Background and aims: Previous studies focused on examining the interrelationships between social net...
The proposed diagnosis of Internet gaming disorder (IGD) in DSM-5 has been criticized for "borrowing...
Internet gaming disorder (IGD) is a behavioral addiction that is gradually becoming a public health ...
First online: 15 February 2016Adolescents are known to be an at-risk population for developing Inter...
Internet gaming disorder (IGD) is a behavioral addiction that is gradually becoming a public health ...
Aims. In the last 5 years a deluge of articles on the topic of Internet addiction (IA) has proposed ...
Background and Aims Problematic gaming behavior in adolescence is becoming a bigger societal problem...
Aim: To extend the scholarly debate on (a) whether or not the compulsive use of games and social med...
Introduction:Previously published research suggests that improvement in the assessment of Internet a...
In the last two decades, scientific research has explored the problematic use of internet, videogame...
Abstract Previous large-scale studies suggest that internet gaming disorder (IGD) among children and...
Background: Game addiction is a growing problem all over the world. The present study aimed to evalu...
Background: For a small minority of individuals, the overuse of digital technologies has been associ...
Background and aims: Past research on the associations between psychopathological symptoms and techn...
Background and aims: Internet gaming disorder (IGD) has become a topic of increasing research intere...
Background and aims: Previous studies focused on examining the interrelationships between social net...
The proposed diagnosis of Internet gaming disorder (IGD) in DSM-5 has been criticized for "borrowing...
Internet gaming disorder (IGD) is a behavioral addiction that is gradually becoming a public health ...
First online: 15 February 2016Adolescents are known to be an at-risk population for developing Inter...
Internet gaming disorder (IGD) is a behavioral addiction that is gradually becoming a public health ...
Aims. In the last 5 years a deluge of articles on the topic of Internet addiction (IA) has proposed ...
Background and Aims Problematic gaming behavior in adolescence is becoming a bigger societal problem...
Aim: To extend the scholarly debate on (a) whether or not the compulsive use of games and social med...
Introduction:Previously published research suggests that improvement in the assessment of Internet a...
In the last two decades, scientific research has explored the problematic use of internet, videogame...
Abstract Previous large-scale studies suggest that internet gaming disorder (IGD) among children and...
Background: Game addiction is a growing problem all over the world. The present study aimed to evalu...