This interactive screen exhibition responds to a 'hand-grip heartbeat sensor', and it is your heartbeat that creates the on-screen 3D images and audio. What you see and hear on screen will be completely individual to you. CubeLife began in 1999, when artist Dave Everitt and interaction designer Greg Turner created an artwork driven by a heartbeat monitor, called cubeLife, this is gradually evolving into a larger, more encompassing project. The current version of the CubeLife artwork is based in a virtual world populated by magic cubes (one kind of magic matrix in 3 dimensions), each created by participants' input in the exhibition space via a fingertip heartbeat sensor. Each cube has a finite life and associated sound, and inhabits a...
Equinode II, an interactive audiovisual work by James Dooley and Balandino Di Donato, was commission...
<p>Rafael Lozano-Hemmer is a Mexican digital artist recognized for creating large-scale theatrical i...
“The Cube” is a unique facility that combines 48 large multi-touch screens and very large-scale proj...
2017 marks the 40th anniversary of the Rubik’s Cube (under its original name the Magic Cube). This p...
2017 marks the 40th anniversary of the Rubik's Cube (under its original name the Magic Cube). This p...
A contemporary challenge involves scientific education and the connection between new technologies a...
A contemporary challenge involves scienti c education and the connection between new technologies an...
We developed a new musical interface, CubeHarmonic, with the magnetic tracking system, IM3D, created...
In his ACM Computers in Entertainment article, titled "Artist and Audience: Emerging the Nano-entert...
The cyber PRINT is a fully immersive, interactive virtual environment that is being generated in rea...
The Heart was the inaugural exhibition at Wellcome Collection (21 June-16 Sept 2007), a major new Lo...
BioIcons are images developed with artificial life, especially modified Cellular Automata to simulat...
2019-04-28Kinesthesia is an interactive visual-music installation designed for music festivals. Even...
AudioCubes is a novel tangible user interface allowing any person interested by sound design such as...
Equinode II, an interactive audiovisual work by James Dooley and Balandino Di Donato, was commission...
Equinode II, an interactive audiovisual work by James Dooley and Balandino Di Donato, was commission...
<p>Rafael Lozano-Hemmer is a Mexican digital artist recognized for creating large-scale theatrical i...
“The Cube” is a unique facility that combines 48 large multi-touch screens and very large-scale proj...
2017 marks the 40th anniversary of the Rubik’s Cube (under its original name the Magic Cube). This p...
2017 marks the 40th anniversary of the Rubik's Cube (under its original name the Magic Cube). This p...
A contemporary challenge involves scientific education and the connection between new technologies a...
A contemporary challenge involves scienti c education and the connection between new technologies an...
We developed a new musical interface, CubeHarmonic, with the magnetic tracking system, IM3D, created...
In his ACM Computers in Entertainment article, titled "Artist and Audience: Emerging the Nano-entert...
The cyber PRINT is a fully immersive, interactive virtual environment that is being generated in rea...
The Heart was the inaugural exhibition at Wellcome Collection (21 June-16 Sept 2007), a major new Lo...
BioIcons are images developed with artificial life, especially modified Cellular Automata to simulat...
2019-04-28Kinesthesia is an interactive visual-music installation designed for music festivals. Even...
AudioCubes is a novel tangible user interface allowing any person interested by sound design such as...
Equinode II, an interactive audiovisual work by James Dooley and Balandino Di Donato, was commission...
Equinode II, an interactive audiovisual work by James Dooley and Balandino Di Donato, was commission...
<p>Rafael Lozano-Hemmer is a Mexican digital artist recognized for creating large-scale theatrical i...
“The Cube” is a unique facility that combines 48 large multi-touch screens and very large-scale proj...