The Publisher's final version can be found by following the DOI linkRecent work in animated human-like agent has made impressive progress toward generating agents with believable appearances and realistic motions for the interactive applications of inhabited virtual worlds. It remains difficult, however, to instruct animated agents to perform specific tasks or take initiatives. This paper addresses the challenge of instructability by introducing cognitive modelling - a novel logical approach based on a highly developed logical theory of actions, i. e. Event Calculus. Cognitive models go beyond behavioural models in that they govern an agent's behaviour by reasoning about its knowledge, actions and events. To facilitate the construction of t...
Although many powerful AI and machine learning techniques exist, it remains difficult to quickly cre...
In this paper, we first try to identify which mechanisms should be simulated in order to implement t...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
Developing believable and realistic characters for interactive, computer-based forms of entertainme...
This book describes the architecture and methodology of building animated human-like interface agent...
Title: Controlling Virtual People Author: Mgr. Jakub Gemrot Department: Department of Software and C...
Game developers are faced with the difficult task of creating non-player characters with convincing ...
International audienceThis article introduces a reflexion about behavioural specification for intera...
grantor: University of TorontoFor applications in computer game development and character ...
Creating animations of a human figure performing a task requires that the agent interact with object...
We present an agent-based model of virtual worlds in which the objects in the world have agency, tha...
International audienceThis article introduces a reflexion about behavioural specification for intera...
The MAS group at the DFKI is developing architectures for animated agents in virtual worlds. Within ...
Cognitive Science attempts to study entities which in some sense possess beliefs, intentions, desire...
In this paper, we first try to identify which mechanisms are to be simulated in order to implement t...
Although many powerful AI and machine learning techniques exist, it remains difficult to quickly cre...
In this paper, we first try to identify which mechanisms should be simulated in order to implement t...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
Developing believable and realistic characters for interactive, computer-based forms of entertainme...
This book describes the architecture and methodology of building animated human-like interface agent...
Title: Controlling Virtual People Author: Mgr. Jakub Gemrot Department: Department of Software and C...
Game developers are faced with the difficult task of creating non-player characters with convincing ...
International audienceThis article introduces a reflexion about behavioural specification for intera...
grantor: University of TorontoFor applications in computer game development and character ...
Creating animations of a human figure performing a task requires that the agent interact with object...
We present an agent-based model of virtual worlds in which the objects in the world have agency, tha...
International audienceThis article introduces a reflexion about behavioural specification for intera...
The MAS group at the DFKI is developing architectures for animated agents in virtual worlds. Within ...
Cognitive Science attempts to study entities which in some sense possess beliefs, intentions, desire...
In this paper, we first try to identify which mechanisms are to be simulated in order to implement t...
Although many powerful AI and machine learning techniques exist, it remains difficult to quickly cre...
In this paper, we first try to identify which mechanisms should be simulated in order to implement t...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...