A new reduced reference (RR) objective quality metric for 3D video is proposed that incorporates spatial neighboring information. The contrast measures from gray level co-occurrence matrices (GLCM) for both color and depth sections are main parts of spatial information. Side information is extracted from edge properties of reference 3D video and sent through an auxiliary channel. The other important factor in the proposed metric is the unequal weight of color and depth sections, which can maximize the performance of the proposed metric for some specific values. Performance of the proposed metric is validated through series of subjective tests. For validations, compression and transmission artifacts are considered. The average correlation of...
The use of 3D video is growing in several fields such as entertainment, military simulations, medica...
The two-dimensional quality metric Peak-Sional-To-Noise-Ratio (PSNR) is often used to evaluate the q...
A key factor in designing 3D systems is to understand how different visual cues and distortions affe...
A new reduced reference (RR) objective quality metric for stereoscopic video is proposed that incorp...
In order to speed up the wide-spread proliferation of the 3D video technologies (e.g., coding, trans...
3DTV Conference - The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON) -- JUN ...
A key role in the advancement of 3 Dimensional TV services is played by the development of 3D video ...
NUR YILMAZ, Gokce/0000-0002-0015-9519WOS: 000360071800016Recent technological breakthroughs in 3-Dim...
International audienceThis study proposes a new objective metric for video quality assessment. It pr...
In multimedia transmission, it is important to rely on an objective quality metric which accurately ...
25th Signal Processing and Communications Applications Conference (SIU) -- MAY 15-18, 2017 -- Antaly...
Interest in 3D video has surged in recent years. However, efforts to improve the quality of compress...
One method of evaluating the quality of stereoscopic video is the use of conventional two dimensiona...
Perceived visual quality in stereoscopic videos incorporates attributes from production, compression...
Broadcasting of high definition stereoscopic 3D videos is growing rapidly because of greater demand ...
The use of 3D video is growing in several fields such as entertainment, military simulations, medica...
The two-dimensional quality metric Peak-Sional-To-Noise-Ratio (PSNR) is often used to evaluate the q...
A key factor in designing 3D systems is to understand how different visual cues and distortions affe...
A new reduced reference (RR) objective quality metric for stereoscopic video is proposed that incorp...
In order to speed up the wide-spread proliferation of the 3D video technologies (e.g., coding, trans...
3DTV Conference - The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON) -- JUN ...
A key role in the advancement of 3 Dimensional TV services is played by the development of 3D video ...
NUR YILMAZ, Gokce/0000-0002-0015-9519WOS: 000360071800016Recent technological breakthroughs in 3-Dim...
International audienceThis study proposes a new objective metric for video quality assessment. It pr...
In multimedia transmission, it is important to rely on an objective quality metric which accurately ...
25th Signal Processing and Communications Applications Conference (SIU) -- MAY 15-18, 2017 -- Antaly...
Interest in 3D video has surged in recent years. However, efforts to improve the quality of compress...
One method of evaluating the quality of stereoscopic video is the use of conventional two dimensiona...
Perceived visual quality in stereoscopic videos incorporates attributes from production, compression...
Broadcasting of high definition stereoscopic 3D videos is growing rapidly because of greater demand ...
The use of 3D video is growing in several fields such as entertainment, military simulations, medica...
The two-dimensional quality metric Peak-Sional-To-Noise-Ratio (PSNR) is often used to evaluate the q...
A key factor in designing 3D systems is to understand how different visual cues and distortions affe...