International audienceThe proper setting of cameras is an essential component in many 3D computer graphics applications. Commonly, viewpoint computation tools rely on the specification of visual criteria on a number of targets, each expressed as a constraint; then on the use of an optimization-based technique to compute a 7-degrees of freedom camera setting that best satisfy this set of constraints. Proposed methods can be evaluated in terms of their efficiency (required computation time), but there is a clear lack of a proper evaluation of their effectiveness (how aesthetically satisfactory the generated viewpoints are). In parallel, current methods rely on the maximization of a single fitness function built as a weighted sum (i.e. a pure ...
Viewpoint selection has been an emerging area in computer graphics for some years, and it is now get...
We have designed a graphical interface that enables 3D visual artists or developers of interactive 3...
Virtual cinematography is a fundamental problem spanning a wide range of computer graphics applicati...
International audienceThe proper setting of cameras is an essential component in many 3D computer gr...
In this paper, we concentrate on the problem of finding the viewpoint that best satisfies a set of v...
The computation of good viewpoints is useful in many fields: exploration of virtual worlds, global i...
The question of what are good views of a 3D object has been addressed by numerous researchers in per...
DoctorPerspective of a photo provides visual cue of depth perception of the 3D space.It is independe...
A number of critical factors arises when a complex 3D scene is to be reconstructed by means of a lar...
International audienceRapid increase in the quality of 3D content coupled with the evolution of hard...
technical reportAltering the viewing parameters of a 3D object results in computer graphics images ...
Players and viewers of three-dimensional computer generated games and worlds view renderings from th...
In the last decade a new family of methods, namely Image-Based Rendering, has appeared. These techni...
Abstract. Rapid increase in the quality of 3D content coupled with the evolution of hardware renderi...
Virtual camera control is nowadays an essential component in many computer graphics applications. De...
Viewpoint selection has been an emerging area in computer graphics for some years, and it is now get...
We have designed a graphical interface that enables 3D visual artists or developers of interactive 3...
Virtual cinematography is a fundamental problem spanning a wide range of computer graphics applicati...
International audienceThe proper setting of cameras is an essential component in many 3D computer gr...
In this paper, we concentrate on the problem of finding the viewpoint that best satisfies a set of v...
The computation of good viewpoints is useful in many fields: exploration of virtual worlds, global i...
The question of what are good views of a 3D object has been addressed by numerous researchers in per...
DoctorPerspective of a photo provides visual cue of depth perception of the 3D space.It is independe...
A number of critical factors arises when a complex 3D scene is to be reconstructed by means of a lar...
International audienceRapid increase in the quality of 3D content coupled with the evolution of hard...
technical reportAltering the viewing parameters of a 3D object results in computer graphics images ...
Players and viewers of three-dimensional computer generated games and worlds view renderings from th...
In the last decade a new family of methods, namely Image-Based Rendering, has appeared. These techni...
Abstract. Rapid increase in the quality of 3D content coupled with the evolution of hardware renderi...
Virtual camera control is nowadays an essential component in many computer graphics applications. De...
Viewpoint selection has been an emerging area in computer graphics for some years, and it is now get...
We have designed a graphical interface that enables 3D visual artists or developers of interactive 3...
Virtual cinematography is a fundamental problem spanning a wide range of computer graphics applicati...