This article is on message-passing systems where communication is (a) synchronous and (b) based on the " broadcast/receive " pair of communication operations. " Synchronous " means that time is discrete and appears as a sequence of time slots (or rounds) such that each message is received in the very same round in which it is sent. " Broadcast/receive " means that during a round a process can either broadcast a message to its neighbors or receive a message from one of them. In such a communication model, no two neighbors of the same process, nor a process and any of its neighbors, must be allowed to broadcast during the same time slot (thereby preventing message collisions in the first case, and message conflicts in the second case). From a...
International audienceThis paper considers distributed vertex-coloring in broadcast/receive networks...
We present a constant-time randomized distributed algorithms in the congested clique model that comp...
In the world of message-passing distributed computing, reliable synchronous systems and asyn-chronou...
This article is on message-passing systems where communication is (a) synchronous and (b) based on t...
This article is on message-passing systems where communication is (a) synchronous and (b) based on t...
This article is on message-passing systems where communication is (a) synchronous and (b) based on t...
International audienceThis paper considers distributed vertex-coloring in broadcast/receive networks...
International audienceThis paper considers distributed vertex-coloring in broadcast/receive networks...
International audienceThis paper considers distributed vertex-coloring in broadcast/receive networks...
International audienceThis paper considers distributed vertex-coloring in broadcast/receive networks...
The vertex coloring problem has received a lot of attention in the context of synchronous round-base...
The vertex coloring problem has received a lot of attention in the context of synchronous round-base...
The vertex coloring problem has received a lot of attention in the context of synchronous round-base...
International audienceThis work considers the problem of communication in dense and large scale wire...
The vertex coloring problem has received a lot of attention in the context of synchronous round-base...
International audienceThis paper considers distributed vertex-coloring in broadcast/receive networks...
We present a constant-time randomized distributed algorithms in the congested clique model that comp...
In the world of message-passing distributed computing, reliable synchronous systems and asyn-chronou...
This article is on message-passing systems where communication is (a) synchronous and (b) based on t...
This article is on message-passing systems where communication is (a) synchronous and (b) based on t...
This article is on message-passing systems where communication is (a) synchronous and (b) based on t...
International audienceThis paper considers distributed vertex-coloring in broadcast/receive networks...
International audienceThis paper considers distributed vertex-coloring in broadcast/receive networks...
International audienceThis paper considers distributed vertex-coloring in broadcast/receive networks...
International audienceThis paper considers distributed vertex-coloring in broadcast/receive networks...
The vertex coloring problem has received a lot of attention in the context of synchronous round-base...
The vertex coloring problem has received a lot of attention in the context of synchronous round-base...
The vertex coloring problem has received a lot of attention in the context of synchronous round-base...
International audienceThis work considers the problem of communication in dense and large scale wire...
The vertex coloring problem has received a lot of attention in the context of synchronous round-base...
International audienceThis paper considers distributed vertex-coloring in broadcast/receive networks...
We present a constant-time randomized distributed algorithms in the congested clique model that comp...
In the world of message-passing distributed computing, reliable synchronous systems and asyn-chronou...