International audienceIn this paper, we propose an adaptive polygonal mesh coarsening algorithm. This approach is based on the clustering of the input mesh triangles, driven by a discretized variationnal definition of centroidal tesselations. It is able to simplify meshes with high complexity i.e. meshes with a large number of vertices and high genus. We demonstrate the ability our scheme to simplify meshes according to local features such as curvature measures. We also introduce an initial sampling strategy which speeds up the algorithm, an on-the-fly checking step to guarantee the validity of the clustering, and a post-processing step to enhance the quality of the approximating mesh. Experimental results show the efficiency of our scheme ...
This paper is dedicated to simlification algorithms of polygonal models. First chapter deals with co...
AbstractMeshes with (recursive) subdivision connectivity, such as subdivision surfaces, are increasi...
Abstract: Providing fast and accurate simplification method for large polygon mesh is one of the mo...
International audienceIn this paper, we propose an adaptive polygonal mesh coarsening algorithm. Thi...
In this paper, we present a fast and efficient mesh coarsening algorithm for 3D triangular meshes. T...
International audienceMany applications in computer graphics require complex and highly detailed mod...
We propose two new strategies based on Machine Learning techniques to handle polyhedral grid refinem...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
Mesh simplification is an important problem in computer graphics. Given a polygonal mesh, the goal ...
. We present a new method for adaptive polygonization of parametric surfaces. The method combines re...
Coordenação de Aperfeiçoamento de Pessoal de Nível SuperiorThis work proposes an adaptive mesh refin...
Figure 1: Starting from a mesh (A) and a template skeleton (B), our method fits the skeleton to the ...
LNCS v. 6130 is proceedings of the 6th International Conference, GMP 2010The Voronoi diagram is a fu...
simplification is the process of reducing the number of triangles in a mesh representation of object...
International audienceWe propose an adaptive semi-regular remeshing algorithm for surface meshes. Ou...
This paper is dedicated to simlification algorithms of polygonal models. First chapter deals with co...
AbstractMeshes with (recursive) subdivision connectivity, such as subdivision surfaces, are increasi...
Abstract: Providing fast and accurate simplification method for large polygon mesh is one of the mo...
International audienceIn this paper, we propose an adaptive polygonal mesh coarsening algorithm. Thi...
In this paper, we present a fast and efficient mesh coarsening algorithm for 3D triangular meshes. T...
International audienceMany applications in computer graphics require complex and highly detailed mod...
We propose two new strategies based on Machine Learning techniques to handle polyhedral grid refinem...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
Mesh simplification is an important problem in computer graphics. Given a polygonal mesh, the goal ...
. We present a new method for adaptive polygonization of parametric surfaces. The method combines re...
Coordenação de Aperfeiçoamento de Pessoal de Nível SuperiorThis work proposes an adaptive mesh refin...
Figure 1: Starting from a mesh (A) and a template skeleton (B), our method fits the skeleton to the ...
LNCS v. 6130 is proceedings of the 6th International Conference, GMP 2010The Voronoi diagram is a fu...
simplification is the process of reducing the number of triangles in a mesh representation of object...
International audienceWe propose an adaptive semi-regular remeshing algorithm for surface meshes. Ou...
This paper is dedicated to simlification algorithms of polygonal models. First chapter deals with co...
AbstractMeshes with (recursive) subdivision connectivity, such as subdivision surfaces, are increasi...
Abstract: Providing fast and accurate simplification method for large polygon mesh is one of the mo...