International audienceIn this paper we report on the representation of appearance information in the context of 3D multi-view shape modeling. Most applications in image based 3D modeling resort to texture maps, a 2D mapping of shape color information into image files. Despite their unquestionable merits, in particular the ability to apply standard image tools, including compression, image textures still suffer from limitations that result from the 2D mapping of information that originally belongs to a 3D structure. This is especially true with 2D texture atlases, a generic 2D mapping for 3D mesh models that introduces discontinuities in the texture space and plagues many 3D appearance algorithms. Moreover, the per-triangle texel density of ...
Three-dimensional colored models are of great interests to many fields. With the growing availabilit...
In the last decade, new developments in remote sensing, photogrammetry and laser scannin...
Texturing is typically the last step within the pipeline for 3D object reconstruction. In the last d...
International audienceIn this paper we report on the representation of appearance information in the...
We introduce an automatic technique for mapping onto a 3D triangle mesh, approximating the shape of ...
Image-based modeling is becoming increasingly popular as a means to create realistic 3D digital mode...
A high-fidelity 3D urban building model requires large quantities of detailed textures, which can be...
We proposed a texture mapping technique that comprises mesh partitioning, mesh parameterization and ...
An algorithm for the mapping of texture from multiple camera views onto a 3D model of a real object ...
We present a 3D reconstruction and modeling system that operates on a number of input photographs th...
Texture atlas parameterization provides an effective way to map a variety of colour and data attribu...
Abstract—Three-dimensional colored models are of great inter-ests to many fields. With the growing a...
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A s...
We describe texture generation methods for complex objects. Recent 3D scanning devices and high-res...
Recent technological developments, in particular mixed reality media, combined with a pressing need ...
Three-dimensional colored models are of great interests to many fields. With the growing availabilit...
In the last decade, new developments in remote sensing, photogrammetry and laser scannin...
Texturing is typically the last step within the pipeline for 3D object reconstruction. In the last d...
International audienceIn this paper we report on the representation of appearance information in the...
We introduce an automatic technique for mapping onto a 3D triangle mesh, approximating the shape of ...
Image-based modeling is becoming increasingly popular as a means to create realistic 3D digital mode...
A high-fidelity 3D urban building model requires large quantities of detailed textures, which can be...
We proposed a texture mapping technique that comprises mesh partitioning, mesh parameterization and ...
An algorithm for the mapping of texture from multiple camera views onto a 3D model of a real object ...
We present a 3D reconstruction and modeling system that operates on a number of input photographs th...
Texture atlas parameterization provides an effective way to map a variety of colour and data attribu...
Abstract—Three-dimensional colored models are of great inter-ests to many fields. With the growing a...
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A s...
We describe texture generation methods for complex objects. Recent 3D scanning devices and high-res...
Recent technological developments, in particular mixed reality media, combined with a pressing need ...
Three-dimensional colored models are of great interests to many fields. With the growing availabilit...
In the last decade, new developments in remote sensing, photogrammetry and laser scannin...
Texturing is typically the last step within the pipeline for 3D object reconstruction. In the last d...