In recent years, many promising developments have taken place around augmented, virtual and mixed-reality technology. One could wonder whether these technologies can be combined to yield a mix of video games and sports, involving physical activities previously deemed impossible: creating a superhuman sport. This work investigates how mixed-reality can be used to create a fun, intuitive and engaging superhuman sport. To this end, the game League of Lasers was developed, in which two teams compete in a mix between football and Pong, using the physical movement of the players as main means to interact within mixed-reality. An evaluation of League of Lasers with a user study with 32 participants showed that League of Lasers is perceived as a fu...
This paper presents the design of pOwerball, a novel augmented reality computer game for children ag...
Technologies associated with virtual reality, i.e. sensory display technology, motion capture, eye-t...
Background: The physical fitness of athletes is well above the average of normal people. In addition...
In recent years, many promising developments have taken place around augmented, virtual and mixed-re...
League of Lasers is a motion-based game where two teams compete in a mix between football and Pong [...
This report describes the development of a superhuman sports multiplayer game that makes use of augm...
Augmented reality (AR) is already part of the lives of thousands of people, in many different sector...
Mixed reality applications use techniques from computer vision, augmented reality and virtual realit...
This report describes the development of an augmented reality game by students of the Delft Universi...
Superhuman sports (SHS) is a field where technological augmentations of human abilities and environm...
The goals of Superhuman Sports games include to involve physical activity and enhance the skills and...
The authors present a virtual tennis game. They describe the creation and modeling of the virtual hu...
Extended reality is an umbrella term used to describe three computer-generated technologies includin...
Video games have become increasingly more popular, but few focus on physical activity. VRabl, a mult...
This paper presents the design of pOwerball, a novel augmented reality computer game for children ag...
This paper presents the design of pOwerball, a novel augmented reality computer game for children ag...
Technologies associated with virtual reality, i.e. sensory display technology, motion capture, eye-t...
Background: The physical fitness of athletes is well above the average of normal people. In addition...
In recent years, many promising developments have taken place around augmented, virtual and mixed-re...
League of Lasers is a motion-based game where two teams compete in a mix between football and Pong [...
This report describes the development of a superhuman sports multiplayer game that makes use of augm...
Augmented reality (AR) is already part of the lives of thousands of people, in many different sector...
Mixed reality applications use techniques from computer vision, augmented reality and virtual realit...
This report describes the development of an augmented reality game by students of the Delft Universi...
Superhuman sports (SHS) is a field where technological augmentations of human abilities and environm...
The goals of Superhuman Sports games include to involve physical activity and enhance the skills and...
The authors present a virtual tennis game. They describe the creation and modeling of the virtual hu...
Extended reality is an umbrella term used to describe three computer-generated technologies includin...
Video games have become increasingly more popular, but few focus on physical activity. VRabl, a mult...
This paper presents the design of pOwerball, a novel augmented reality computer game for children ag...
This paper presents the design of pOwerball, a novel augmented reality computer game for children ag...
Technologies associated with virtual reality, i.e. sensory display technology, motion capture, eye-t...
Background: The physical fitness of athletes is well above the average of normal people. In addition...