International audienceWavemesh is a powerful scheme for 3D triangular mesh processing. In sharp contrast with other approaches using wavelets for mesh compression which apply only to meshes having subdivision connectivity, Wavemesh can simplify, approximate, and compress meshes even if they do not respect this constraint. Results clearly indicate that Wavemesh outperforms the other approaches in terms of progressive lossless compression. We propose in this paper an improvement for our scheme : higher efficiency for meshes with large subdivision connectivity sets, as shown by experimental results. Also, in some cases, the enhanced Wavemesh can even perform better than mono-resolution approaches in terms of connec-tivity compression
3D meshes are widely used in graphic and simulation applications for approximating 3D objects. When ...
We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely ...
In this paper, we present two methods to compress colored 3D triangular meshes in a progressive way....
International audienceWavemesh is a powerful scheme for 3D triangular mesh processing. In sharp cont...
Wavemesh is a powerful scheme for 3D triangular mesh processing. In sharp contrast with other approa...
International audienceThis paper proposes a new lossy to lossless progressive compression scheme for...
Abstract — This paper proposes a new lossy to lossless pro-gressive compression scheme for triangula...
International audienceIn this paper we introduce a novel approach for progressive transmission of th...
AbstractA new progressive compression algorithm for arbitrary topology with highly detailed triangle...
Most systems that support the visual interaction with 3D models use shape representations based on t...
For a few years, meshes have been conquering a predominant status amongst the different types of com...
International audienceThis paper details the first publicly available implementation of the progress...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
Since several years, 3D models become more and more detailed. This increases substantially the amoun...
International audienceWe propose a new subdivision scheme derived from the Lounsbery's regular 1:4 f...
3D meshes are widely used in graphic and simulation applications for approximating 3D objects. When ...
We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely ...
In this paper, we present two methods to compress colored 3D triangular meshes in a progressive way....
International audienceWavemesh is a powerful scheme for 3D triangular mesh processing. In sharp cont...
Wavemesh is a powerful scheme for 3D triangular mesh processing. In sharp contrast with other approa...
International audienceThis paper proposes a new lossy to lossless progressive compression scheme for...
Abstract — This paper proposes a new lossy to lossless pro-gressive compression scheme for triangula...
International audienceIn this paper we introduce a novel approach for progressive transmission of th...
AbstractA new progressive compression algorithm for arbitrary topology with highly detailed triangle...
Most systems that support the visual interaction with 3D models use shape representations based on t...
For a few years, meshes have been conquering a predominant status amongst the different types of com...
International audienceThis paper details the first publicly available implementation of the progress...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
Since several years, 3D models become more and more detailed. This increases substantially the amoun...
International audienceWe propose a new subdivision scheme derived from the Lounsbery's regular 1:4 f...
3D meshes are widely used in graphic and simulation applications for approximating 3D objects. When ...
We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely ...
In this paper, we present two methods to compress colored 3D triangular meshes in a progressive way....